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Control Panel

github-actions[bot] edited this page Oct 22, 2026 · 2 revisions

Control panel

/open-admin-config opens the panel. Admins see every tab; someone who may only see some settings (see Permissions) sees only those. Players open their own part with /prefs (see For players).

Panels update by themselves: when another admin, a command or a mod changes a value, every open panel shows the new value and the status line says "Changed elsewhere".

Tabs

Server Configs

Every key of the server's config.json, read from Hytale's own config definition, so keys added by future Hytale versions appear on their own. Grouped by section (General, Connection timeouts, Defaults, Rate limit, Update, Backup, World map, …).

  • Applies at once: server name, message of the day, max players, max view radius, require join permission and the connection timeouts.
  • Applies after a restart: default world, game mode and hardcore mode, rate limit, backup, update, world map and "display tmp tags". A gold line at the top lists every changed key that waits for a restart, until you restart.
  • Read-only: the password, storage settings, modules, mods and log levels. Edit those in config.json while the server is stopped.
  • Default puts back the value of a fresh Hytale server. Two keys have no such value (backup directory, update patchline), so their Default button reports an error.

Changes are saved to config.json immediately, with Hytale's own checks (a value out of range is refused).

Mod Settings

Every server setting that mods registered with ControlCore, under <mod name>: <category> headings. Each row has the editor its type needs:

Type Row
On / off check box, saved when clicked
Whole number or decimal with a range slider and text field; letting go of the slider saves
Text text field and Save
Choice dropdown, saved when picked
Colour colour picker and hex field (#rrggbb, f0a also works)
List one line per item with Remove, and a field with Add

Every row has Default, which returns the value to the mod's default. A text can show its colour in the same row (for example ControlCore's welcome message).

Player Prefs

Your own preferences: the same rows, but only for you. Default returns to the mod's default.

Keymaps

  • Server defaults (admins): the keys every player gets unless they choose their own, plus the Add bind form to create command binds. See Key binds.
  • My keys: your own keys. Default returns to the server's keys.
  • Debug tools (players with ofatech.controlcore.debug, under Server defaults): turn the input probe on and off, and open the key test screen. The same as /cc-input-probe and /cc-key-probe input.

Mods

Every mod and asset pack. See Mods tab.

Permissions

Admins only: who may see and change each setting, config.json key, category or mod. See Permissions.

Search

Every list has a search line: [ field ▾ ] [ match ▾ ] [ text ].

  • Field: All, Name, Mod id, Id, Category, Description, Value / keys, Default, Changed only, Default only.
  • Match: Contains (default), Equals, Starts with, Ends with, and their "Doesn't …" versions.
  • Case and spaces don't matter: ctrl+f equals CTRL + F.
  • Typed filters work too, and win over the dropdowns:
Typed Shows
mod:controlcore one mod's rows
name:timeout rows whose name contains "timeout"
id:connection-timeouts by id
key:ctrl+f key actions on those keys
cat:backup a category
default:60 / desc:restart by default value / description
is:changed / is:default rows changed from / still on their default
-word, -mod:server hide rows that match

The status line says how many rows match, for example "5 of 55 shown".

Panel settings

Setting Effect
controlcore:control-panel-enabled false switches /open-admin-config off (/prefs keeps working)
controlcore:panel-start-tab (each player) which tab opens first (a tab you can't open falls back to the first one)

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