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TankSector-1.4.8

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@OfflcerSam OfflcerSam released this 02 Jun 05:15
· 50 commits to main since this release

Current Future Plan: Soviets faction

Ships:
Frigates -

  • Puma Puma (sprite sucks)
  • Vomag Flakbus
  • Vomag Peoplebus

Weapons:
Small Turrets -

  • Rocket Launcher for American and German Assualters (may or may not be balanced)
  • Defensive grenade for Defensive Infantry (may or may not be balanced)
  • Anti-Tank grenades for Infantry (may or may not be balanced)
  • Panzer 1 Turret #reskin of Pz2 turret

Medium Turrets -

  • Puma 50mm Turret
  • Triple 15mm Turret

Large Turrets -

  • 88mm Flak turret
  • 90mm Flak turret (green version of the 88mm flak)

Misc:

  • Added custom projectiles, tracers for mgs, cannon rounds that maybe stick out idk
  • Added some hullmods to some of the variants, just so random stuff isnt chosen (still have some thinking to do on all of them)

[Changes]

  • Modified soldier wing stuff
  • Upped all turn rates to feel a bit more arcade like
  • Tweaked MG damages
  • Tweaked Infantry fighter wing roles/role description
  • Tweaked Infantry fighter wing stats
  • Changed out some hullmods, I think
  • Changed a couple hull mgs to the correct one for the faction
  • Changed out the german train and armored train turrets for dual mgs and 15mm.
  • Changed shield arcs to be aligned with vanilla
  • Changed impact numbers to be closer to vanilla

[Fixes]

  • 7.92 supposed to have 250 rounds in reserve, not 150
  • Unbackwards the 50cals on a couple tanks