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Releases: OfflcerSam/TankSector

TankSector-1.4.8

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@OfflcerSam OfflcerSam released this 02 Jun 05:15

Current Future Plan: Soviets faction

Ships:
Frigates -

  • Puma Puma (sprite sucks)
  • Vomag Flakbus
  • Vomag Peoplebus

Weapons:
Small Turrets -

  • Rocket Launcher for American and German Assualters (may or may not be balanced)
  • Defensive grenade for Defensive Infantry (may or may not be balanced)
  • Anti-Tank grenades for Infantry (may or may not be balanced)
  • Panzer 1 Turret #reskin of Pz2 turret

Medium Turrets -

  • Puma 50mm Turret
  • Triple 15mm Turret

Large Turrets -

  • 88mm Flak turret
  • 90mm Flak turret (green version of the 88mm flak)

Misc:

  • Added custom projectiles, tracers for mgs, cannon rounds that maybe stick out idk
  • Added some hullmods to some of the variants, just so random stuff isnt chosen (still have some thinking to do on all of them)

[Changes]

  • Modified soldier wing stuff
  • Upped all turn rates to feel a bit more arcade like
  • Tweaked MG damages
  • Tweaked Infantry fighter wing roles/role description
  • Tweaked Infantry fighter wing stats
  • Changed out some hullmods, I think
  • Changed a couple hull mgs to the correct one for the faction
  • Changed out the german train and armored train turrets for dual mgs and 15mm.
  • Changed shield arcs to be aligned with vanilla
  • Changed impact numbers to be closer to vanilla

[Fixes]

  • 7.92 supposed to have 250 rounds in reserve, not 150
  • Unbackwards the 50cals on a couple tanks

TankSector-1.3.8

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@OfflcerSam OfflcerSam released this 30 May 22:36

V1.3.8 - Not Save Compatible: Renamed fighter wings
[Additions]
Ships:
Wings -

  • German Rifleman
  • German Grendiar
  • German Machinegunner
    Due to renaming the wings to separate them better, any existing wings in saves will probably not be found

Frigates -

  • T26E5 Jumbo Pershing #Uses same sprite as pershing
  • Panzer 5 Panther 2 #Uses same sprite as panther
  • Tiger 1 E
  • Tiger 2

Weapons:
Large Turrets -

  • Panzer 5 Panther 2 88mm
  • Tiger E 88mm
  • Tiger 2 105mm

Misc:

  • Added Tigers to the lineup at start
  • Added German tanks to sim battles (whoops)

[Changes]

  • Got rid of heavyarmor being built-in, makes it more of a choice.
  • Adjusted starting tanks options to be more, considering the tanks are only good in number. #Recommend fleet increase mod to collect more than 30 tanks.
  • Changed ready racks to 4
  • Some other balancing changes
    Reskinned the following:
  • German Supply and Fuel Truck, German Train and Armored Train, German Man
  • Skins aren't final, but got to lazy to make them better

TankSector-1.2.6

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@OfflcerSam OfflcerSam released this 30 May 00:20

[Additions]
Ships:
Frigates -

  • Panzer 4 H
  • Panzer 5 Panther A

Weapons:
Large Turrets -

  • Panzer 4 H 75mm
  • Panzer 4 F1 75mm
    -Panzer 4 Ostwind II 37mm
  • #Wirbelwind later
  • Panzer 5 Panther A 75mm

Misc:

  • Separated gun barrels and added visual recoil (Should work in save games)
  • War thunder sound effects for cannons (MGs later)

[Changes]

  • Adjusted Hull HP to be lower, to around vanillaish
  • Adjusted Max Flux and Flux dissipation, to around vanillaish
  • Adjusted gun flux per shot, to around vanillaish
  • Adjusted a couple damages
  • Adjusted max turn rate to be more vanilla, so its not stupidly icey

[Fixes]

  • I am bad at spelling

TankSector-1.1.5a

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@OfflcerSam OfflcerSam released this 28 May 23:11

M8 Greyhound and some minor fixes, hull 50 cal added

a because aAa

TankSector-1.1.4

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@OfflcerSam OfflcerSam released this 28 May 20:11

[Additions]
Factions:
Greater German Space Reich, Sonne Deutschlands #This is currently a copy of the US system until I mess with it.

Ships:
	Frigates -
	Panzer 2 F
	Panzer 3 E

Weapons:
	Small Turrets -
		Panzer 2 F 20mm	

	Medium Turrets -
		Panzer 3 E 37mm
		Panzer 3 J1 50mm

Misc:
	Added German blueprints.
	Added German Person Name List.
	Added German Ship Name List.
	Added rules stuff for Germany, mostly temporary and not fleshed out.

[Changes]
Adjusted reload rates of weapons.
Adjusted fire rate of weapons.
Added extra description line to weapons.

[Fixes]
Fixed tank float turn rate, caused by me being dumb with stats.
Minor spelling errors in some files.

[Notes]
Some german text might be what one would call 'inaccurate', this is because some of it is translated using DeepL or from wikipedia. So if its bad, tell me.

TankSector-1.0.3

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@OfflcerSam OfflcerSam released this 28 May 05:03

Testing version checker

TankSector-1.0.2

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@OfflcerSam OfflcerSam released this 28 May 04:47

Minor fixes and changes that I didn't catch with initial release. Also implmentation of version checker, to see if it works.

1.0 (or is it)

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@OfflcerSam OfflcerSam released this 27 May 18:41

Took 5 days to get to here, but now this is a thing. Everything works, it's semi-balanced and there is 1 whole faction that exists.
There still might be balance issues, issue issues, and other things. But my brain hurts from figuring things out so lol.

Requires the following mods: {"id": "lw_lazylib", "name": "LazyLib"}, {"id": "MagicLib", "name": "MagicLib"}, {"id": "nexerelin", "name": "Nexerelin"}. Is this copied from mod info, maybe.

I might come back to this with more stuff in the future tm, with better art, more tanks, more turrets, and another faction.

Current content:
United States of American, faction
Star of America, star system (markets not balanced)

Ships:
Wings -
Infantry man wings
Assualter man wings
Machine gunner

Frigates -
Supply Truck
Fuel Truck
M2a2 Light Tank
M2a4 Light Tank
M2 Medium
M3 Lee
M4 Sherman
M4 Jumbo
M26 Pershing

Destroyers -
Armored Train
Train
(and respected variants)

Weapons:
Small Turrets -
BAR (no sprite)
Garand (no spirte)
Hull 30 cal (for built-in weapons)
M2a2 30 cal Turret
M2a2 50 cal Turret
M2a2 Dual 50 cal Turret

Medium Turret -
M2 Quad 50 Cal Turret
M2 37mm Turret

Large Turret-
M4 Skink Turret
M4 75mm Turret
M4 76mm Turret
M4 105mm Turret
M26 90mm Turret