Releases: OfflcerSam/TankSector
Release list
TankSector-1.4.8
Current Future Plan: Soviets faction
Ships:
Frigates -
- Puma Puma (sprite sucks)
- Vomag Flakbus
- Vomag Peoplebus
Weapons:
Small Turrets -
- Rocket Launcher for American and German Assualters (may or may not be balanced)
- Defensive grenade for Defensive Infantry (may or may not be balanced)
- Anti-Tank grenades for Infantry (may or may not be balanced)
- Panzer 1 Turret #reskin of Pz2 turret
Medium Turrets -
- Puma 50mm Turret
- Triple 15mm Turret
Large Turrets -
- 88mm Flak turret
- 90mm Flak turret (green version of the 88mm flak)
Misc:
- Added custom projectiles, tracers for mgs, cannon rounds that maybe stick out idk
- Added some hullmods to some of the variants, just so random stuff isnt chosen (still have some thinking to do on all of them)
[Changes]
- Modified soldier wing stuff
- Upped all turn rates to feel a bit more arcade like
- Tweaked MG damages
- Tweaked Infantry fighter wing roles/role description
- Tweaked Infantry fighter wing stats
- Changed out some hullmods, I think
- Changed a couple hull mgs to the correct one for the faction
- Changed out the german train and armored train turrets for dual mgs and 15mm.
- Changed shield arcs to be aligned with vanilla
- Changed impact numbers to be closer to vanilla
[Fixes]
- 7.92 supposed to have 250 rounds in reserve, not 150
- Unbackwards the 50cals on a couple tanks
TankSector-1.3.8
V1.3.8 - Not Save Compatible: Renamed fighter wings
[Additions]
Ships:
Wings -
- German Rifleman
- German Grendiar
- German Machinegunner
Due to renaming the wings to separate them better, any existing wings in saves will probably not be found
Frigates -
- T26E5 Jumbo Pershing #Uses same sprite as pershing
- Panzer 5 Panther 2 #Uses same sprite as panther
- Tiger 1 E
- Tiger 2
Weapons:
Large Turrets -
- Panzer 5 Panther 2 88mm
- Tiger E 88mm
- Tiger 2 105mm
Misc:
- Added Tigers to the lineup at start
- Added German tanks to sim battles (whoops)
[Changes]
- Got rid of heavyarmor being built-in, makes it more of a choice.
- Adjusted starting tanks options to be more, considering the tanks are only good in number. #Recommend fleet increase mod to collect more than 30 tanks.
- Changed ready racks to 4
- Some other balancing changes
Reskinned the following: - German Supply and Fuel Truck, German Train and Armored Train, German Man
- Skins aren't final, but got to lazy to make them better
TankSector-1.2.6
[Additions]
Ships:
Frigates -
- Panzer 4 H
- Panzer 5 Panther A
Weapons:
Large Turrets -
- Panzer 4 H 75mm
- Panzer 4 F1 75mm
-Panzer 4 Ostwind II 37mm - #Wirbelwind later
- Panzer 5 Panther A 75mm
Misc:
- Separated gun barrels and added visual recoil (Should work in save games)
- War thunder sound effects for cannons (MGs later)
[Changes]
- Adjusted Hull HP to be lower, to around vanillaish
- Adjusted Max Flux and Flux dissipation, to around vanillaish
- Adjusted gun flux per shot, to around vanillaish
- Adjusted a couple damages
- Adjusted max turn rate to be more vanilla, so its not stupidly icey
[Fixes]
- I am bad at spelling
TankSector-1.1.5a
M8 Greyhound and some minor fixes, hull 50 cal added
a because aAa
TankSector-1.1.4
[Additions]
Factions:
Greater German Space Reich, Sonne Deutschlands #This is currently a copy of the US system until I mess with it.
Ships:
Frigates -
Panzer 2 F
Panzer 3 E
Weapons:
Small Turrets -
Panzer 2 F 20mm
Medium Turrets -
Panzer 3 E 37mm
Panzer 3 J1 50mm
Misc:
Added German blueprints.
Added German Person Name List.
Added German Ship Name List.
Added rules stuff for Germany, mostly temporary and not fleshed out.
[Changes]
Adjusted reload rates of weapons.
Adjusted fire rate of weapons.
Added extra description line to weapons.
[Fixes]
Fixed tank float turn rate, caused by me being dumb with stats.
Minor spelling errors in some files.
[Notes]
Some german text might be what one would call 'inaccurate', this is because some of it is translated using DeepL or from wikipedia. So if its bad, tell me.
TankSector-1.0.3
TankSector-1.0.2
Minor fixes and changes that I didn't catch with initial release. Also implmentation of version checker, to see if it works.
1.0 (or is it)
Took 5 days to get to here, but now this is a thing. Everything works, it's semi-balanced and there is 1 whole faction that exists.
There still might be balance issues, issue issues, and other things. But my brain hurts from figuring things out so lol.
Requires the following mods: {"id": "lw_lazylib", "name": "LazyLib"}, {"id": "MagicLib", "name": "MagicLib"}, {"id": "nexerelin", "name": "Nexerelin"}. Is this copied from mod info, maybe.
I might come back to this with more stuff in the future tm, with better art, more tanks, more turrets, and another faction.
Current content:
United States of American, faction
Star of America, star system (markets not balanced)
Ships:
Wings -
Infantry man wings
Assualter man wings
Machine gunner
Frigates -
Supply Truck
Fuel Truck
M2a2 Light Tank
M2a4 Light Tank
M2 Medium
M3 Lee
M4 Sherman
M4 Jumbo
M26 Pershing
Destroyers -
Armored Train
Train
(and respected variants)
Weapons:
Small Turrets -
BAR (no sprite)
Garand (no spirte)
Hull 30 cal (for built-in weapons)
M2a2 30 cal Turret
M2a2 50 cal Turret
M2a2 Dual 50 cal Turret
Medium Turret -
M2 Quad 50 Cal Turret
M2 37mm Turret
Large Turret-
M4 Skink Turret
M4 75mm Turret
M4 76mm Turret
M4 105mm Turret
M26 90mm Turret