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OpenNOW Vita v0.2.1

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@josephinoo josephinoo released this 28 Jul 12:03

A native GeForce NOW client for the PlayStation Vita, written in Rust.

What's in it

  • On-console NVIDIA login — device-code flow (QR + short code on your phone), tokens encrypted at rest with ChaCha20-Poly1305, key held in the Vita's Safe Memory.
  • Full game library — your GFN catalog with cover art, server-side search, and game detail pages.
  • Session brokering — CloudMatch session creation with live queue-position tracking and seat-aware polling.
  • Real WebRTC streaming — NVST signaling, SDP offer/answer, DTLS-SRTP and H.264 RTP depacketization via the sans-I/O rtc stack. No GStreamer, no browser.
  • Hardware video decodesceAvcdec decodes straight into SDL/GXM textures: zero per-frame allocations, double-buffered, dynamic YUV420/BGR565 negotiation.
  • Opus audio — decoded through libopus and played via SDL2, with small jitter buffers on both tracks so audio and video stay in sync.
  • Full controller input — buttons and sticks sent 60×/s over the NVST input_channel_v1 data channel in XInput format.
  • Session resilience — rides out transient 5xx responses from NVIDIA's zone load balancer instead of dropping a session that would have come up fine, and tears sessions down server-side on disconnect instead of leaking them.
  • English/Spanish UI — switchable from a gear icon on the catalog screen.

Install

Copy opennow-vita.vpk to your Vita and install it with VitaShell. You need your own GeForce NOW account.

Known gaps

  • Analog triggers and L3/R3 have no rear-touchpad mapping yet.

Not affiliated with, endorsed by, or associated with NVIDIA or GeForce NOW.