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OpenNOW Vita v0.3.0

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@josephinoo josephinoo released this 30 Jul 22:34
b36b85e

The two things 0.2.1 couldn’t do were use the rear touchpad for the analog triggers and L3/R3, and type into a game. Both are here now.

Input

  • In-game keyboard. Built on the Vita’s inline IME — letters, Backspace, Enter, and arrow keys are sent to the game as real keystrokes.
  • Rear touch → L2/R2, with selectable trigger intensity.
  • L3/R3 zones on the front screen, optionally drawn over the stream.
  • Trackpad mode — the front panel acts as a mouse for games that require one.
  • In-stream toolbar for all of it, collapsible so it stays out of the way.

Streaming

  • Rebuilt audio with a jitter buffer, RED packet recovery, and a gain stage. NVST audio arrives out of order often enough to matter over 2.4 GHz, and is much quieter than a local GameStream host. Audio boost is selectable.
  • Link estimation — the client remembers what your network actually delivered and requests a ceiling bitrate instead of using a fixed guess that costs the first seconds of every session in lost packets and resolution drops.
  • Selectable frame rate, persisted between sessions.
  • Live stats overlay.

Catalog

  • Favourites, stored on the memory card. They survive the 1000-title page limit, so a starred game always shows up.
  • Sort by recently played, recommended, or title.

Performance

  • CPU/GPU clocks raised to a streaming-safe profile, and the shell loop now paces the entire video pipeline.
  • Threads pinned across the Vita’s worker and UI cores stop the decoder, audio, and interface from fighting for the same core.

Fixed

  • The in-game keyboard crashing the client on open.

Install

Copy opennow-vita.vpk to your Vita and install it with VitaShell.

Requires your own GeForce NOW account.