Problem this feature should fix
When building the game from the editor, if the "Development Build" value (as set in the project settings) doesn't match the build mode of Overload (Debug/Release), the build will fail.
Expected solution
We should provide more log as to why this is happening, and potentially provide a fallback solution. i.e., build anyway but using the current editor's setting (debug/release)
Problem this feature should fix
When building the game from the editor, if the "Development Build" value (as set in the project settings) doesn't match the build mode of Overload (Debug/Release), the build will fail.
Expected solution
We should provide more log as to why this is happening, and potentially provide a fallback solution. i.e., build anyway but using the current editor's setting (debug/release)