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PixelRTPPool is an enterprise-grade random teleportation plugin for Minecraft Paper servers. Instead of requiring players to manually type /rtp or click complex NPC menus, this plugin utilizes immersive RTP Pools.
Players simply walk into a designated WorldGuard region, which triggers an automated countdown complete with visual effects, sounds, and action bars, culminating in a seamless random teleport execution.
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Performance First: Zero
PlayerMoveEventpolling. We leverage WorldGuard's nativeSessionHandlerfor zero-drag TPS. - Clean Architecture: Built using a strict Provider pattern, making the codebase maintainable and highly extensible.
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Fully Configurable: Everything from particle offsets to teleport execution modes is accessible via
config.yml. - Production Ready: Tested extensively for UUID memory leaks and orphaned task destruction.
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Setup & Configuration
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Mechanics
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Technical
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Help & Info
- GitHub Repository
- Issue Tracker
- Modrinth Page (Coming Soon)
Lightweight β’ High Performance β’ Production Ready
Version: 1.0.0 β’ Minecraft: Paper 1.21.11 β’ Java: 21
Made with β€οΈ by PG
Β© 2026 Pixel Productions
π Home β’ βοΈ Configuration β’ π Commands β’ π‘οΈ Permissions β’ β FAQ β’ π οΈ Developer Guide
Licensed under the MIT License
Welcome to the official documentation for PixelRTPPool.
- GitHub Repository: https://github.com/PGGAMER9911/PixelRtpPool
- Modrinth: (Update after release)
- License: MIT