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Delirium Physics 0.1.2
Delirium Physics 0.1.2: super punch and Hero fight fixes.
New
- Super punch: when Hero's punch lands, it goes off like a grenade and throws Homer across the room. It's on by default; type
!superpunchin a script to turn it off. - Hero's melee fixes: blows land more reliably, Homer blocks and fights back, and he can be disarmed.
- Thrown objects that hit Homer now hurt him and knock him around.
- The taxi has a real cabin, so Homer can't fall through it.
- New filming tools for the room's scripts: a follow cam, crane moves, photo mode and soft light.
How to run (Windows)
- Download delirium-room.bat below. On a Mac, download delirium-room.command instead.
- Drag your own game disc image (.iso) onto it, or double-click it and pick your game folder.
- The first run downloads this version's source next to it. It installs Rust and the C++ build tools if you don't have them (it asks first), then builds the room. That takes a few minutes; later runs start straight away.
No game files are included. The room reads them from your own copy.