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Delirium Physics 0.1.2

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@PVCPC PVCPC released this 18 Oct 03:19
· 28 commits to main since this release

Delirium Physics 0.1.2: super punch and Hero fight fixes.

New

  • Super punch: when Hero's punch lands, it goes off like a grenade and throws Homer across the room. It's on by default; type !superpunch in a script to turn it off.
  • Hero's melee fixes: blows land more reliably, Homer blocks and fights back, and he can be disarmed.
  • Thrown objects that hit Homer now hurt him and knock him around.
  • The taxi has a real cabin, so Homer can't fall through it.
  • New filming tools for the room's scripts: a follow cam, crane moves, photo mode and soft light.

How to run (Windows)

  1. Download delirium-room.bat below. On a Mac, download delirium-room.command instead.
  2. Drag your own game disc image (.iso) onto it, or double-click it and pick your game folder.
  3. The first run downloads this version's source next to it. It installs Rust and the C++ build tools if you don't have them (it asks first), then builds the room. That takes a few minutes; later runs start straight away.

No game files are included. The room reads them from your own copy.