v0.5.0 — Community-bug fixes (6 subsystems, audited)
Community-bug fixes — six subsystems, adversarially audited.
Isolated, unit-tested fixes for the recurring WonderSwan emulation bugs catalogued in docs/COMMUNITY-BUGS.md, each with a named test pinning the behaviour existing emulators get wrong. All were adversarially audited against WSMan / WSdev / ares (the audit corrected several — see the ledger's Audit-corrected notes):
- #4 noise LFSR keeps running in wave mode (Clock Tower PRNG seed) —
core-ws::apu - #3 UART disable clears pending TX/RX IRQs (startup lockups) —
core-ws::serial - #8 internal EEPROM WS vs WSC size detection (1 Kbit / 16 Kbit) —
core-ws::eeprom - #5 monochrome palette pool indirection —
core-ws::palette - #6 color-zero transparency keyed on bit depth —
core-ws::palette - #2 sprite-DMA double-buffering near line 142 (tearing) —
core-ws::ppu
Scorecard: 5 fixed · 3 partial · 1 remaining (of 9). 133 tests pass in debug and release.
Honest scope: these subsystems are isolated and tested but not yet wired to a register dispatch, and there is no memory map, PPU rendering, or timing yet — this is not a playable emulator.