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What platform are you running Path of Building on?
Linux - PoB Frontend
How is Path of Building expected to behave?
i realise this is a downstream issue (i'm running the flatpak that uses rusty pob), but the root cause is a mismatch between how BreachIcon is capitalized between several files upstream, which prevents the foulborn icon from rendering properly
in manifest.xml, the file is capitalized as BreachIcon, but in src/Classes/Tooltip.lua and src/Classes/ItemTab.lua, the file is in full lowercase as breachicon. i've tested editing the file name in my assets folder and putting it to the fully-lowercase breachicon displays the foulborn icon inside pob as it should
How does Path of Building behave?
with the filename mismatch, any time the foulborn icon should be displayed, a white square is rendered instead
How to reproduce the issue
No response
PoB for PoE1 build code
Screenshots

Check version
Check for duplicates
What platform are you running Path of Building on?
Linux - PoB Frontend
How is Path of Building expected to behave?
i realise this is a downstream issue (i'm running the flatpak that uses rusty pob), but the root cause is a mismatch between how
BreachIconis capitalized between several files upstream, which prevents the foulborn icon from rendering properlyin
manifest.xml, the file is capitalized asBreachIcon, but insrc/Classes/Tooltip.luaandsrc/Classes/ItemTab.lua, the file is in full lowercase asbreachicon. i've tested editing the file name in my assets folder and putting it to the fully-lowercasebreachicondisplays the foulborn icon inside pob as it shouldHow does Path of Building behave?
with the filename mismatch, any time the foulborn icon should be displayed, a white square is rendered instead
How to reproduce the issue
No response
PoB for PoE1 build code
Screenshots