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Releases: Permamiss/Magicite_RemoveScourgeInvaders

Remove Scourge Invaders v1.1.0

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@Permamiss Permamiss released this 23 Apr 01:49
97e41a7

In this version, I figured out how to view compiler-generated code that dnSpy hides by default. From there, with great trial and error, I was able to rework the code to only modify the explicit lines that spawn the Scourge invaders.

(The previous version caused Madman difficulty to not work properly)

Changelog:

  • Remove previous patch that affected the whole Invader method
  • Add patch that does the following:
    • Remove the "The Scourge have invaded!" message
    • Disable boss music when Scourge invaders would spawn
    • Prevent Scourge invader spawns (this time by removing the specific line that would spawn them, rather than the whole method)

Remove Scourge Invaders v1.0.0

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@Permamiss Permamiss released this 14 Apr 22:50

First release version of the plugin (and probably the last, unless someone reports issues with it). Prevents the Invader method in the GameScript class from running properly, effectively removing the scourge invader timer in each district.

Credit to @Zman350x for teaching me how to use Harmony, and honestly for a good chunk of the code seen here. I appreciate you!