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Releases: Petros-Chris/GameProgramming2

v3.0-beta

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@Petros-Chris Petros-Chris released this 21 Dec 04:44

The third release of the game, it is mostly completed, but still has a few bugs, and tweaks required
Run FishGuard.exe To Play

Controls:

  • Press e to dash
  • tab to access inventory
  • c to crouch
  • shift to run
  • m to switch into build mode (can't switch during a round)
  • left click to shoot
  • space to jump (you can press space again to double jump)
  • ESC to pause the game
  • L to skip a round (when prompted to)

v2.0-alpha

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@Petros-Chris Petros-Chris released this 25 Nov 00:33

The second release of the game, it is much better than the first release, but still heavily incomplete.
Run GameProgramming2.exe To Play

Controls:

  • Press e to spawn a enemy
  • Press r to spawn a ally
  • Press m to switch into build mode (can't switch during a round)
  • Left click or CRTL to shoot
  • Right click or ALT to shoot an area of effect shot
  • Space to jump
  • Press ESC to pause the game
  • Press L to skip round (when prompted to)

Changes from the first build:

  • The player can now double jump
  • The player can now place buildings by going into build mode
  • New building, Wall: use it to delay enemies from attacking your buildings
  • Shooting has been reworked to now use raycasts instead of balls with physics
  • player can now pause the game and change various settings
  • A wave system that the player now has to beat to win
  • A way to skip intermission (shown in ui)
  • Gun now has a model
  • Main player now has a model as well as animation
  • shooting has a reloading feature and ui to show ammo amount

v1.0-alpha

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@Petros-Chris Petros-Chris released this 09 Nov 01:39

The first release of this game. It is missing many features and has a few bugs.

Press e to spawn an enemy
Press r to spawn an ally
Press m to spawn lots of balls
Left click or CTRL to shoot
Space to jump