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Releases: Petros-Chris/GameProgramming2
Releases · Petros-Chris/GameProgramming2
Release list
v3.0-beta
The third release of the game, it is mostly completed, but still has a few bugs, and tweaks required
Run FishGuard.exe To Play
Controls:
- Press e to dash
- tab to access inventory
- c to crouch
- shift to run
- m to switch into build mode (can't switch during a round)
- left click to shoot
- space to jump (you can press space again to double jump)
- ESC to pause the game
- L to skip a round (when prompted to)
v2.0-alpha
The second release of the game, it is much better than the first release, but still heavily incomplete.
Run GameProgramming2.exe To Play
Controls:
- Press e to spawn a enemy
- Press r to spawn a ally
- Press m to switch into build mode (can't switch during a round)
- Left click or CRTL to shoot
- Right click or ALT to shoot an area of effect shot
- Space to jump
- Press ESC to pause the game
- Press L to skip round (when prompted to)
Changes from the first build:
- The player can now double jump
- The player can now place buildings by going into build mode
- New building, Wall: use it to delay enemies from attacking your buildings
- Shooting has been reworked to now use raycasts instead of balls with physics
- player can now pause the game and change various settings
- A wave system that the player now has to beat to win
- A way to skip intermission (shown in ui)
- Gun now has a model
- Main player now has a model as well as animation
- shooting has a reloading feature and ui to show ammo amount
v1.0-alpha
The first release of this game. It is missing many features and has a few bugs.
Press e to spawn an enemy
Press r to spawn an ally
Press m to spawn lots of balls
Left click or CTRL to shoot
Space to jump