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v2.0-alpha

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@Petros-Chris Petros-Chris released this 25 Nov 00:33
· 75 commits to main since this release

The second release of the game, it is much better than the first release, but still heavily incomplete.
Run GameProgramming2.exe To Play

Controls:

  • Press e to spawn a enemy
  • Press r to spawn a ally
  • Press m to switch into build mode (can't switch during a round)
  • Left click or CRTL to shoot
  • Right click or ALT to shoot an area of effect shot
  • Space to jump
  • Press ESC to pause the game
  • Press L to skip round (when prompted to)

Changes from the first build:

  • The player can now double jump
  • The player can now place buildings by going into build mode
  • New building, Wall: use it to delay enemies from attacking your buildings
  • Shooting has been reworked to now use raycasts instead of balls with physics
  • player can now pause the game and change various settings
  • A wave system that the player now has to beat to win
  • A way to skip intermission (shown in ui)
  • Gun now has a model
  • Main player now has a model as well as animation
  • shooting has a reloading feature and ui to show ammo amount