Stardew Valley for Miyoo Mini v1.0.2
This update fixes some setup problems reported; #1 #2
Changes
- Accepts supported compatibility game files from Steam and DepotDownloader (we were rejecting harmless extra files before)
- Fixes Steam Mobile QR codes on Windows (fy microsoft for being a pain in the ass to work with).
- Make WSL, Mono and Docker guidance simpler and clearer, hopefully.
- Fixes AppImage startup failures caused by bundled Wayland libraries.
- Reports whether the executable, xTile library or Content folder is unsupported or incomplete rather than a generic incompatible error.
The game runtime is unchanged from v1.0.1, so if you already got it working there is no need to do it again with the updated setup app.
Supported game versions (unchanged)
- 1.6.14.24317 compatibility build
- 1.6.15.24356 compatibility build
Install
Download the setup app for your computer and follow its prompts. The finished Roms folder goes on the root of an OnionOS SD card.
Windows setup uses WSL with Mono 6 and Docker Desktop's WSL integration. macOS and Linux use Mono 6 and Docker directly.
Known issue
Some larger saves can exceed the Miyoo Mini's available memory aand result in slowdowns an OOM crashes. This release does not yet fix that runtime issue, but I am looking into it. The biggest save file I have tested is in year 2, with a medium sized farm is that helps.
Full Changelog: v1.0.1...v1.0.2