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v1.0-preview-5
Pre-release
Pre-release
·
116 commits
to main
since this release
What's Changed
- Fix asset selector search only matching the first 200 assets by @Acissathar in #369
- Screenshot support by @draxxris in #368
- Fix tags panel adding a tag per keystroke by @Acissathar in #370
- Update Jitter2 to 2.8.11 and simplify lifecycle handling by @notgiven688 in #373
- Add configurable shadow focus target for directional cascades by @keithwill in #355
- Fixed NewScriptDialog Buttons by @xZekro51 in #376
- Add DotRecast-based navigation subsystem by @Acissathar in #335
- Fixed assembly compile race against first scene loading by @xZekro51 in #387
- Improve physics query handling and update Jitter2 to 2.8.13 by @notgiven688 in #389
- Modified Scene to save only saveable objects and not all of them by @xZekro51 in #391
- Modified Debug.Log to support logging null objects by @xZekro51 in #392
- Preserved chosen GameViewPanel across sessions, added PanelMaximizer as a DockSpace manager by @xZekro51 in #390
- Flipped gamepad Y input by @xZekro51 in #393
- Minor fixes by @JothamR in #396
- Migrate to slnx for solution by @Tryibion in #397
- Use Jitter 2.9.0 native rigidbody axis locks by @notgiven688 in #400
- Fix tool selection deselecting your current object (and add tooltip + cursor) by @dimmerly in #409
- Add new tooltip features from Anthology into widget playground by @dimmerly in #410
- Gitignore Build/ by @dimmerly in #411
- Add shift-drag duplication to scene transform gizmo by @dimmerly in #412
- Autofocus search for popovers by @dimmerly in #414
- Maximize on Play (and F3 keybind) by @dimmerly in #418
- Game controls improvement (Unfocus on click, tooltips, and style tweak) by @dimmerly in #421
- Add labels to editor icon buttons by @paulbartrum in #423
- Keep script hot reload from rolling back the render thread's state by @PaperPrototype in #425
- add new runtime samples to vs-code launch.json and tasks.json by @PaperPrototype in #424
- Frame Stats (Performance tracker) by @dimmerly in #426
- Frame Stats Improvements by @dimmerly in #429
- Fix gizmos rendering while in game view by @dimmerly in #427
- Hide deleted game objects in the inspector by @paulbartrum in #430
- Fix for Issue 431 -- Missing IsValid Guards on Paint and Trees by @mrunion in #432
New Contributors
- @draxxris made their first contribution in #368
- @notgiven688 made their first contribution in #373
- @JothamR made their first contribution in #396
- @dimmerly made their first contribution in #409
- @paulbartrum made their first contribution in #423
- @mrunion made their first contribution in #432
Full Changelog: v1.0-preview-4...v1.0-preview-5