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Releases: Qendolin/better-clouds

v1.14.0

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@orangishcat orangishcat released this 29 Jun 15:26
38af65f
  • Rename "Tint" to "Top Color"
  • Rename "Bottom Tint" to "Bottom Color"
  • Rename "Bottom Transition Range" to "Color Transition End"

v1.14.0-beta.3

v1.14.0-beta.3 Pre-release
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@orangishcat orangishcat released this 25 Jun 08:39
ebe8ded
  • Added the Bottom tint and Bottom Transition Range option
    • This introduces a gradient from the bottom to the top of a cloud
    • A subtle gray gradient has been added as the default option
    • If Bottom sparsity is enabled, the gradient appears significantly darker due to the lower cloud cubes
    • This only applies to the Blaze3D renderer; OpenGL renderer is not receiving any new features
  • Fixed the incorrect cloud opacity calculation in the Blaze3D renderer; opacity should match OpenGL behavior now
  • Used the clock time of the current dimension instead of overworld clock time for cloud calculations, respecting
    dimensions with the fixed time attribute
  • Fixed a crash with Metallium upon joining world

v1.14.0-beta.2

v1.14.0-beta.2 Pre-release
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@orangishcat orangishcat released this 24 Jun 06:47
21bfdbc
  • Attempt fix shader clouds not rendering

v1.14.0-beta.1

v1.14.0-beta.1 Pre-release
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@orangishcat orangishcat released this 20 Jun 06:30
b4a2352
  • OpenGL renderer is now legacy and won't receive new features
  • Added the "Sun Halo Size Multiplier" and "Moon Halo Size Multiplier" to the Appearance tab of the options
    • These settings only apply for the Blaze3D renderer
  • Made the celestial body halo bigger by default
  • Made the Moon's halo scale based on the Moon phase

v1.14.0-alpha.1

v1.14.0-alpha.1 Pre-release
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@orangishcat orangishcat released this 17 Jun 08:08
58118d4
  • Update to 26.2
  • Add Blaze3D renderer, which supports Vulkan
    • To enable, either change the Renderer option in Performance settings or change your preferred graphics API to
      Vulkan in MC's video settings

v1.13.6

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@orangishcat orangishcat released this 01 Jun 19:14
9cace3b
  • Fix bug where height offset causes wind speed animation to stop

v1.13.6-beta.rev.cb05eca

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@orangishcat orangishcat released this 30 May 06:06
cb05eca
  • Add support for Longview

v1.13.6-beta.rev.1df70bd

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@orangishcat orangishcat released this 26 May 03:41
1df70bd
  • Attempt 2 of fixing shader preset and noise preset index changing upon game launch or resource reload
  • Prevent default presets from being written to configuration file
  • Fix preset index changing upon preset deletion
  • Fix missing strikethrough display on deleted presets

v1.13.5

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@orangishcat orangishcat released this 23 May 07:24
7377080
  • Fix clouds not regenerating when noise preset is changed