v1.1.0 - clothing tools
Adds two buttons for custom clothing, alongside the existing Rigify re-bind.
- Add to Character Clothing - turn any mesh you have placed on the character into real HumGen clothing (corrective shape keys, drivers, weight painting, parenting).
- Add to Clothing Asset Library - save a single garment to your library. HumGen's own save bundles the whole outfit; this defaults to just the one you selected.
- Re-bind Clothing to Rigify - unchanged from v1.0.0.
Also fixes three things in HumGen's pipeline: restores your body MASK settings instead of forcing them all on, forces a depsgraph update before the weight transfer (without it, background runs produce zero forearm weights), and repairs driver bone targets the Rigify conversion misses (shin).
Install: Edit > Preferences > Add-ons > Install from Disk.... Remove v1.0.0 (archefx_humgen_rebind.py) first.