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R1Q2v2 Build 8065

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@RENEGADE-ANDROiD RENEGADE-ANDROiD released this 26 Sep 01:55
· 13 commits to master since this release

R1Q2v2 Build 8065

Eases Quake II's sodium-yellow baked lighting. The new look is on by default.

Download R1Q2v2-8065-win32.zip. Quit Quake II, back up your existing binaries, and extract the archive into your Quake II directory. Launch R1Q2v2.exe and check for Build 8065. The package includes the client, dedicated server, game DLL, both R1GL renderer filenames, and required audio/network/image runtime DLLs. Your configurations and game data are not replaced. Retail / Steam game data is not included.

Changes

  • Less harsh yellow lighting is the first row under Video → Advanced Settings. Default is yes.
  • gl_less_yellow 1 lifts sodium-yellow lightmap texels toward warm white. Red, green, blue, and orange accent lights stay. Models and map-lamp glows use the same rule.
  • gl_less_yellow 0 restores the classic yellow cast. The cvar is archived.
  • Toggling reuploads baked lightmaps in place. No map reload.
  • Lamp textures themselves are unchanged. Only the light they cast is eased.

Validation

The Windows x86 Release build of the client and ref_r1gl.dll completed. ref_gl.dll is that same renderer. This session did not play through a map.

Credits: r1ch (original R1Q2), h0s3r (R1Q2v2).