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Releases: RENEGADE-ANDROiD/rdl

RDL v0.1.3 Preview - shared controls and settings

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@RENEGADE-ANDROiD RENEGADE-ANDROiD released this 11 Oct 17:58

One shared control setup across every arsenal, with a separate Settings window.

  • Set common Doom keybinds once for all TC and weapons profiles. Click a key cell to capture keyboard keys, mouse buttons or wheel directions; numpad keys retain their KP names and Page Down is supported. Unlisted bindings and mod-specific actions are preserved.
  • Choose always run, jumping, crouching, freelook, FOV, mouse sensitivity, display and audio options.
  • Set HUD/UI/status-bar scaling and engine crosshair options. Custom TC HUDs can still use their own controls.
  • Configure single-player, multiplayer hosting or joining, player appearance and friendly fire. Live multiplayer testing remains pending.
  • Chosen RDL options run after the custom INI and imported startup commands. Blank fields and Keep existing preserve the engine's saved values. Disabling overrides does not reset values already saved by the engine.
  • Engine selection now takes priority over BAT, custom-profile and saved-setup engine paths; Launch details agrees with the executed command. Missing selected engines are reported.
  • Config's Clear INI disconnects the template without deleting it, selects a separate managed default config, and stays cleared after refresh/restart.
  • Refreshed cursor-free interface media and a GIF showcasing all 28 themes.

Validation: 141 regression checks passed. Focused WPF fixtures exercised key capture/save/reopen, selected-executable launch and Clear INI persistence. UZDoom startup probes accepted the shared options and confirmed precedence over isolated custom INIs. These checks do not establish full gameplay compatibility or live multiplayer behavior.

Windows x64 and .NET Framework 4.8. No games, engines, WADs, mods, source code, developer tools or personal settings are included.

RDL v0.1.2 Preview — remembered addons

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@RENEGADE-ANDROiD RENEGADE-ANDROiD released this 07 Oct 04:16

Fixed Optional Addons disappearing after closing the launcher.

  • The current addon list and load order now save automatically when adding, removing or moving addons, and on exit.
  • RDL restores these addons at startup without requiring a named saved setup. The restored list also survives a collection refresh.
  • Removing every addon preserves an empty list. Older settings files open safely. Existing named setups and artwork remain intact.

Validation: all 98 regression checks pass. Seven focused checks exercised the actual launcher add/reorder/remove controls, close-and-reopen restoration, restored list display, refresh, an intentionally empty list and older settings.

If your earlier addon list was already lost, re-add it once after updating or load an existing named setup; RDL will remember it from then on.

This remains a preview build. No games, engines, maps, mods, source code or developer tools are included.

RDL v0.1.1 Preview — thumbnail improvements

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@RENEGADE-ANDROiD RENEGADE-ANDROiD released this 07 Oct 03:18

Improved screenshot discovery and fixed empty preview counts.

  • Background scanning now uses cached image-search previews when original image hosts fail, rather than doing so only for the selected map.
  • Review counts include only downloaded, decoded, screened images. Broken links no longer create empty preview lists.
  • Wiki/forum/ModDB searches take priority, with labeled YouTube thumbnail choices as a fallback. Video thumbnails require a user choice.
  • Stronger diagram filters check Wiki image categories and flat blueprint-style image content. Search results distinguish a map pack from an identically named level in another pack.
  • Map readme and confirmed Wiki titles guide searches. The matcher checks up to three early map articles if a pack article lacks screenshots.
  • Existing chosen images are preserved. Updating clears earlier failed-search cooldowns once; reopen RDL and run Scan.

Validation: 98 regression checks pass. A bounded live sample found cached, decoded previews for seven of eight map files, including a verified Wiki image for Arrival; many other results were video choices. This is not a coverage estimate for the full collection. Map-click assignment, compact layout and applying a real cached image through the picker passed. All 21 existing local artwork choices were preserved.

Known limits: search coverage varies, some names need a full map title, and source sites can block downloads. Filters cannot guarantee that every result is a good representative screenshot; review choices before applying them. No games, engines, maps, mods, source code or developer tools are included.

RDL v0.1.0-preview

RDL v0.1.0-preview Pre-release
Pre-release

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@RENEGADE-ANDROiD RENEGADE-ANDROiD released this 07 Oct 02:15

v0.1.0-preview — October 6, 2026

First packaged public preview of RENEGADE DOOMER LAUNCHER.

  • Map-driven base-WAD checks with explicit choices for ambiguous requirements.
  • BAT-profile imports, TC/weapons selection and ordered drag-and-drop addons.
  • Per-mod game configuration and saved setups that retain addons and selected INIs.
  • Screenshot tiles, adjustable tile scale, in-launcher preview search and source attribution.
  • 28 coordinated themes with palette swatches, including revised Blood Moon, Hellfire and Desert Dust.
  • Compact layout and Game/Maps folder icons beside the theme picker.

Validation: 86 focused regression checks pass. The default and minimum-size layouts were checked, eight theme previews were visually inspected, and real Alien Vendetta previews were downloaded and applied through the picker.

Known limits: source sites can block image requests; some maps have no suitable indexed screenshot. Not every TC, gameplay mod and scripted map is compatible. Wider engine-launch testing is still needed. The ZIP includes no games, engines, WADs or mods.