Serious ( and probably stupid but i prefer to say it in case of ) question.
Isn't it possible for RPCS3 to compile all the needed shaders before launching the game ? ( We can see at the second launch that RPCS3 preloads the compiled shaders )
It will avoid the FPS down and the freezes of the game for all users because RPCS3 is "Compiling shaders".
Serious ( and probably stupid but i prefer to say it in case of ) question.
Isn't it possible for RPCS3 to compile all the needed shaders before launching the game ? ( We can see at the second launch that RPCS3 preloads the compiled shaders )
It will avoid the FPS down and the freezes of the game for all users because RPCS3 is "Compiling shaders".