Details
When entering a planet, the emulator stops responding, before this latest update (11511) this did not happen.
In the previous version 11506 it worked perfectly.
I have tried to erase all the Caches and generate them again in case it was a problem with that but it is not like that...
The configuration that I show in the screenshots I have not changed in any of the versions, it is the same since I played the game.
The error:
E {RSX [0x20e01ec]} RSX: ERROR: 0:228: 'min' : ambiguous best function under implicit type conversion
ERROR: 0:228: 'assign' : cannot convert from ' temp 4-component vector of float16_t' to ' temp float16_t'
ERROR: 0:228: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
E {RSX [0x20e01ec]} RSX:
F {RSX [0x20e01ec]} SIG: Thread terminated due to fatal error: Failed to compile fragment shader
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKProgramPipeline.cpp:29[:25], in function compile)
Logs:
The first log I have taken directly from the emulator and the second from the one generated by the emulator itself when closing.
log.txt
RPCS3.log
Screenshots.







System conf.:
- OS: Windows 10 PRO x64 1909
- CPU: AMD RYZEN THREADRIPPER 2990WX 32 core 3Ghz (4.2Ghz Auto-OC)
- GPU: AMD RX 5700 XT 8GB GDDR6
- Driver version: Tested w/ 20.11.3(stable) and 20.12.1(latest)
Details
When entering a planet, the emulator stops responding, before this latest update (11511) this did not happen.
In the previous version 11506 it worked perfectly.
I have tried to erase all the Caches and generate them again in case it was a problem with that but it is not like that...
The configuration that I show in the screenshots I have not changed in any of the versions, it is the same since I played the game.
The error:
E {RSX [0x20e01ec]} RSX: ERROR: 0:228: 'min' : ambiguous best function under implicit type conversion
ERROR: 0:228: 'assign' : cannot convert from ' temp 4-component vector of float16_t' to ' temp float16_t'
ERROR: 0:228: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
E {RSX [0x20e01ec]} RSX:
F {RSX [0x20e01ec]} SIG: Thread terminated due to fatal error: Failed to compile fragment shader
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKProgramPipeline.cpp:29[:25], in function compile)
Logs:
The first log I have taken directly from the emulator and the second from the one generated by the emulator itself when closing.
log.txt
RPCS3.log
Screenshots.
System conf.: