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Black for Android v1.0.0
Black for Android v1.0.0
An unofficial native Android port of the original Xbox version of Black,
statically recompiled with XboxXBE-Recomp and drawn with Vulkan.
Important
This release contains no game assets. You need the files from your own legally acquired copy of Black (USA or Europe release).
📦 Download
| File | Size | SHA-256 |
|---|---|---|
Black-1.0.0.apk |
20.1 MB | fc5c85af2590be83b44e7dddbaad429a68ecfff9c3bd83f4c32f1c52a77a976e |
🚀 Installation
- Install
Black-1.0.0.apkon your phone. - Open Black and allow all files access when it asks.
- Copy the game into
/storage/emulated/0/Black: the disc image (.iso), ordefault.xbewith its data folders. - The game starts as soon as it finds the files.
Tip
If you don't grant all files access, put the game in Android/data/com.racas.black/files/assets instead. Settings, saves, logs and the shader cache are stored in Android/data/com.racas.black/files.
✨ Features
| 🖥️ Display | Render resolution 20–200%, FOV 45–140°, viewmodel FOV, unlocked frame rate, V-Sync, FPS counter, FMV scale |
| 🎨 Graphics | Anisotropic filtering, 2x / 4x / 8x draw distance, toggleable reload blur |
| 🎮 Input | Touch controls with a layout editor, gyroscope aiming, SDL3 controllers with rumble, keyboard and mouse |
| ⚙️ General | Skip intro, pause while in the background |
The settings are in the game's own options menu. Android's back button opens the pause menu.
📱 Requirements
- Android 11 or newer, arm64
- GPU with a Vulkan 1.1 driver that supports dynamic rendering and timeline semaphores (Adreno 6xx+, Mali-G7x+, Xclipse)
- 4 GB RAM, 2 GB free storage
🙏 Credits
Built on XboxXBE-Recomp by TGP482, with SDL, glslang, toml++ and Dear ImGui.
Full Changelog: https://github.com/RanggaCasper/Black-Android/commits/v1.0.0
