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Black for Android v1.0.1
Black for Android v1.0.1
An unofficial native Android port of the original Xbox version of Black,
statically recompiled with XboxXBE-Recomp and drawn with Vulkan.
Important
This release contains no game assets. You need the files from your own legally acquired copy of Black (USA or Europe release).
📦 Download
| File | Size | SHA-256 |
|---|---|---|
Black-1.0.1.apk |
20.1 MB | 64e85df79ea6d41a37a9932accd6c984f2e37c39037fab116054adf19ac1b011 |
🚀 Installation
- Install
Black-1.0.1.apkon your phone. - Open Black Android and allow all files access when it asks.
- Copy the game into
/storage/emulated/0/Black: the disc image (.iso), ordefault.xbewith its data folders. - The game starts as soon as it finds the files.
Tip
If you don't grant all files access, put the game in Android/data/com.racas.black/files/assets instead. Settings, saves, logs and the shader cache are stored in Android/data/com.racas.black/files.
✨ Features
| 🖥️ Display | Render resolution 20–200%, FOV 45–140°, viewmodel FOV, unlocked frame rate, V-Sync, FPS counter, FMV scale |
| 🎨 Graphics | Anisotropic filtering, 2x / 4x / 8x draw distance, toggleable reload blur |
| 🎮 Input | Touch controls with a layout editor, gyroscope aiming, SDL3 controllers with rumble, keyboard and mouse |
| ⚙️ General | Skip intro, pause while in the background |
The settings are in the game's own options menu. Android's back button opens the pause menu.
📱 Requirements
- Android 11 or newer, arm64
- GPU with a Vulkan 1.1 driver that supports dynamic rendering and timeline semaphores (Adreno 6xx+, Mali-G7x+, Xclipse)
- 4 GB RAM, 2 GB free storage
🙏 Credits
Built on XboxXBE-Recomp by TGP482, with SDL, glslang, toml++ and Dear ImGui.
What's Changed
- fix: scroll the game's menus with a touch swipe
- feat: set the touch controls layout in the game's options
- chore: rename the app to Black Android
- feat: word menu prompts for touch
- feat: step recomp settings with touch arrows
- feat: import the game's disc image with the file picker
- feat: announce new releases from the GitHub API
- chore: ignore extracted game files
- fix: recover the Vulkan surface after returning from the background
- chore: add GitHub issue templates
- ci: build and release only on v* tags
Full Changelog: v1.0.0...v1.0.1
