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Black for Android v1.3.1

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@github-actions github-actions released this 19 Oct 09:51
· 15 commits to main since this release

Black

Black for Android v1.3.1

An unofficial native Android port of the original Xbox version of Black,
statically recompiled with XboxXBE-Recomp and drawn with Vulkan.

Android 11+ arm64-v8a Vulkan 1.1 SDL3

Important

This release contains no game assets. You need the files from your own legally acquired copy of Black (USA or Europe release).

📦 Download

File Size SHA-256
Black-1.3.1.apk 20.2 MB fe2ad320862cd2cd50a85e8f66105a381cda2b415b7ab2910840507219cb310d

🚀 Installation

  1. Install Black-1.3.1.apk on your phone.
  2. Open Black Android and allow all files access when it asks.
  3. Copy the game into /storage/emulated/0/Black: the disc image (.iso), or default.xbe with its data folders.
  4. The game starts as soon as it finds the files.

Tip

If you don't grant all files access, put the game in Android/data/com.racas.black/files/assets instead. Settings, saves, logs and the shader cache are stored in Android/data/com.racas.black/files.

✨ Features

🖥️ Graphics Render resolution 20–200%, FOV 45–140°, viewmodel FOV, FMV scale, unlocked frame rate, V-Sync, FPS counter, anisotropic filtering, 2x / 4x / 8x draw distance, toggleable reload blur
👆 Touch Controls Presets and a layout editor to move and resize each control, touch sensitivity, gyroscope aiming with the phone or a DualShock 4 / DualSense
🎮 Other Input SDL3 controllers with rumble, keyboard and a captured mouse with rebindable controls
⚙️ General Language (with Indonesian), skip intros, audio output, update check, pause while in the background
💀 Cheats Infinite ammo and grenades, rapid fire, no recoil, god mode, one-hit kills, game speed

The settings are in the game's own options menu, one page per group. Android's back button opens the pause menu.

📱 Requirements

  • Android 11 or newer, arm64
  • GPU with a Vulkan 1.1 driver (Adreno 6xx+, Mali-G7x+, Xclipse)
  • 4 GB RAM, 2 GB free storage

🙏 Credits

Built on XboxXBE-Recomp by TGP482, with SDL, glslang, toml++ and Dear ImGui.


What's Changed

  • docs: describe the captured mouse and the controller's gyroscope
  • feat: aim with a controller's own gyroscope
  • fix: play controllers a phone passes on as a virtual device
  • fix: capture the mouse in play
  • docs: describe the options pages, cheats and Vulkan 1.1 support

Full Changelog: v1.3.0...v1.3.1