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v1.3.0
1.3.0
1.3.0
WoWSims rotations on MoP Classic.
- Every MoP class gets real rotations, generated from WoWSims (wowsims/mop, MIT): 73 rotations
covering all DPS and tank specs plus Holy Priest. The rotation follows your
current specialization automatically. - Rotation picker: when your spec has more than one WoWSims rotation (Frost DK: Obliterate or
Masterfrost), a window asks on login or spec change. The choice is saved per character and spec
until you change it with /rcr apl. - Import rotations in game: Options > Rotation > "Import WoWSims" (or /rcr import, or the picker's
"Import a rotation..." button). Paste a rotation exported from wowsims.com; it's converted on
the spot, saved for all your characters under the current spec, and shown as "(imported)" in the
picker. The X next to it removes it. - Rotations update through the addon: a daily GitHub job pulls WoWSims changes into a pull request.
- Simulator-only conditions (trinket procs, boss timers, scripted sequences) use stand-in values;
everything else (auras, dots, cooldowns, runes, chi, holy power, energy...) is read live. - WoWSims only: the built-in rotation lists, their editor and the Auto/AoE/Burst buttons are
gone. On Era, TBC and Forever you import a WoWSims rotation per class; on first login with no
rotation for your class/spec, a window offers the import. The Options Rotation tab shows the
active WoWSims rotation with Choose and Import buttons. Defense, interrupt, purge, cleanse and
weapon reminders are unchanged. - Flashes: any bar addon is detected (ElvUI, Bartender, Dominos, RCDiabloUI, or anything built on
LibActionButton). Only visible buttons flash, and a flash hides while its button is hidden,
so there are no stray flashes where a bar addon hid Blizzard's buttons. - /rcr why lists the suggestions and the buttons each one flashes.
- New default HUD style "Compact": a big square main icon with a thin gold edge, no panel behind
it, a large keybind in the bottom-left and a small RC badge, with the next two spells smaller
beside it, all with black borders. Switch back with Options > General > Display ("HUD: Classic")
or /rcr style. - Compact style replaces the padlock with a thin "Click to lock" bar under the icons. It disappears
once locked; unlock from Options > General > Lock (or the minimap button). - The RC badge on the main icon is a button: click it to open the options.
- The defense, interrupt, purge, cleanse and weapon-buff windows are off by default (switched off
once on existing characters too). Turn them on in Options > General > Windows. - Suggestion icons stay clickable while locked (right-click = never suggest); dragging still
needs the HUD unlocked. - Spells the game says you can't cast right now (Dark Transformation without 5 Shadow Infusion,
procs, forms, resources) are never suggested. - Never-suggest list, applied on top of every rotation so WoWSims updates can't bring them back:
personal defensives and raid cooldowns by default (Anti-Magic Shell, Icebound Fortitude,
Army of the Dead, Bloodlust/Heroism/Time Warp, ...). Right-click a spell on the HUD to add it;
/rcr unblock to remove; /rcr blocked to list; Options > Rotation shows it with a reset.
1.2.0
Runs on every Classic client, not just Forever.
- One folder loads on Classic Era, TBC Anniversary, Wrath, Cata and MoP Classic, plus WoW Forever.
Retail is excluded on purpose (Midnight hides combat state from addons). - New Compat.lua detects the client (ns.GAME: vanilla, tbc, wrath, cata, mists, forever).
- Death Knight and Monk recognized: class colors, roles (DK damage/tank, Monk damage/tank/heal), HUD.
They have no rotation lists yet, so the HUD stays empty for them until the WoWSims import lands. - Interrupts and purges updated per client: Wind Shear, Mind Freeze, Rebuke, Skull Bash,
Counter Shot, Spear Hand Strike, and MoP's Dispel Magic ID. - Energy-tick and swing-clip timing only runs on Era, TBC and Forever (later clients don't have them).
- Rotation lists are still the Classic Era lists. Spells resolve by name, so they mostly work on TBC;
on Wrath, Cata and MoP they're a placeholder until the WoWSims rotations are imported.
1.1.0
RC SpellFlash built in.
- New default flash style ported from RC-SpellFlash 2.1.1: colored glow fill plus a pulsing outline,
drawn above the button so hidden bar headers (RCDiabloUI) can't hide it. - Colors: next spell yellow, defense/long buffs cyan, interrupt orange, purge purple,
heals and weapon imbues keep their own colors. - Switch styles in Options > General > Display ("RC SpellFlash style"), or with /rcr flash.
Turning it off brings back the original skull. - More bars detected (from RC-SpellFlash): ElvUI stance bar, pet action bar, RCDiabloUI bars and stance bar.
1.0.0
First RCRotations release, forked from Forever Rotation 1.5.72 by Vohnka (MIT).
- Renamed to RCRotations: folder, TOC files, title, author, category.
- New slash commands: /rcr (also /rcrot and /rcrotations). Credit toggle: /rcrmsg on|off.
- New SavedVariables names (RCRotationsDB, RCRotationsCharDB, RCRotationsCreditDB) and frame names,
so RCRotations can be installed next to the original without conflicts. - Info panel and login line credit Vohnka; links point to the original project for reference.
- Rotation logic, holds, profiles and HUD behaviour are unchanged from Forever Rotation 1.5.72.
- Profile share strings keep the original format, so strings from Forever Rotation still import.