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@Rawcard Rawcard released this 15 Oct 23:34
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1.4.1

1.4.1

  • Discipline Priest has a rotation ("Atonement"): Shadow Word: Pain, Penance, Holy Fire or Power
    Word: Solace, Archangel at 5 Evangelism, Mindbender or Shadowfiend for mana, Smite as filler and
    Mind Sear on 4+ targets. WoWSims has no Discipline rotation, so this one is ours.
  • HUD: the main icon always shows; the two next-spell icons only appear when there's a next spell.
    The empty icon is a centered skull without the frame lines.
  • Workshop app 1.1.0: a new "Build a new rotation" tab. Pick your class and spec, drag spells into
    your rotation, add conditions from a list (buff missing, debuff under N seconds, resource,
    target health, number of targets, moving and more), then Save to WoW.

1.4.0

Smarter rotations for real play, a cleaner HUD and the Workshop app.

  • Rotations are tuned for real play on top of WoWSims. Simulators assume you did some things before
    the pull, so RCRotations now reminds you in combat:
    • Retribution: a seal when you have none (Seal of Truth, or Righteousness on 4+ targets).
    • Death Knight: the right presence, Horn of Winter when no attack power buff is up, and for Blood,
      Bone Shield upkeep and Death Strike first at 40% health or lower.
    • Warlock: Curse of the Elements when nobody has the 5% magic damage debuff on the target.
  • Demonology Metamorphosis: the HUD shows Touch of Chaos, Doom, Chaos Wave and Soul Fire to match
    your bars, never suggests Metamorphosis while it's up, and shows a red CANCEL label when it's time
    to end it.
  • Unholy: Dark Transformation waits for 5 Shadow Infusion stacks.
  • Coming up: when fewer than three spells are ready, the HUD shows the next spells coming off
    cooldown with their timer instead of going blank. /rcr soon turns it off.
  • The Damage / PvE toolbar under the HUD is gone. Role and profile are in the menu (/rcr).
  • RCRotations Workshop, a free Windows app: edit any WoWSims rotation and save it straight into the
    addon (it shows in your rotation list as "(Workshop)"). Download:
    https://github.com/Rawcard/RCRotations/releases/tag/workshop (also in /rcr options > Rotation,
    or /rcr workshop).
  • Pasting a NAG rotation into /rcr import now explains that only WoWSims rotations import.

1.3.0

WoWSims rotations on MoP Classic.

  • Every MoP class gets real rotations, generated from WoWSims (wowsims/mop, MIT): 73 rotations
    covering all DPS and tank specs plus Holy Priest. The rotation follows your
    current specialization automatically.
  • Rotation picker: when your spec has more than one WoWSims rotation (Frost DK: Obliterate or
    Masterfrost), a window asks on login or spec change. The choice is saved per character and spec
    until you change it with /rcr apl.
  • Import rotations in game: Options > Rotation > "Import WoWSims" (or /rcr import, or the picker's
    "Import a rotation..." button). Paste a rotation exported from wowsims.com; it's converted on
    the spot, saved for all your characters under the current spec, and shown as "(imported)" in the
    picker. The X next to it removes it.
  • Rotations update through the addon: a daily GitHub job pulls WoWSims changes into a pull request.
  • Simulator-only conditions (trinket procs, boss timers, scripted sequences) use stand-in values;
    everything else (auras, dots, cooldowns, runes, chi, holy power, energy...) is read live.
  • WoWSims only: the built-in rotation lists, their editor and the Auto/AoE/Burst buttons are
    gone. On Era, TBC and Forever you import a WoWSims rotation per class; on first login with no
    rotation for your class/spec, a window offers the import. The Options Rotation tab shows the
    active WoWSims rotation with Choose and Import buttons. Defense, interrupt, purge, cleanse and
    weapon reminders are unchanged.
  • Flashes: any bar addon is detected (ElvUI, Bartender, Dominos, RCDiabloUI, or anything built on
    LibActionButton). Only visible buttons flash, and a flash hides while its button is hidden,
    so there are no stray flashes where a bar addon hid Blizzard's buttons.
  • /rcr why lists the suggestions and the buttons each one flashes.
  • New default HUD style "Compact": a big square main icon with a thin gold edge, no panel behind
    it, a large keybind in the bottom-left and a small RC badge, with the next two spells smaller
    beside it, all with black borders. Switch back with Options > General > Display ("HUD: Classic")
    or /rcr style.
  • Compact style replaces the padlock with a thin "Click to lock" bar under the icons. It disappears
    once locked; unlock from Options > General > Lock (or the minimap button).
  • The RC badge on the main icon is a button: click it to open the options.
  • The defense, interrupt, purge, cleanse and weapon-buff windows are off by default (switched off
    once on existing characters too). Turn them on in Options > General > Windows.
  • Suggestion icons stay clickable while locked (right-click = never suggest); dragging still
    needs the HUD unlocked.
  • Spells the game says you can't cast right now (Dark Transformation without 5 Shadow Infusion,
    procs, forms, resources) are never suggested.
  • Never-suggest list, applied on top of every rotation so WoWSims updates can't bring them back:
    personal defensives and raid cooldowns by default (Anti-Magic Shell, Icebound Fortitude,
    Army of the Dead, Bloodlust/Heroism/Time Warp, ...). Right-click a spell on the HUD to add it;
    /rcr unblock to remove; /rcr blocked to list; Options > Rotation shows it with a reset.

1.2.0

Runs on every Classic client, not just Forever.

  • One folder loads on Classic Era, TBC Anniversary, Wrath, Cata and MoP Classic, plus WoW Forever.
    Retail is excluded on purpose (Midnight hides combat state from addons).
  • New Compat.lua detects the client (ns.GAME: vanilla, tbc, wrath, cata, mists, forever).
  • Death Knight and Monk recognized: class colors, roles (DK damage/tank, Monk damage/tank/heal), HUD.
    They have no rotation lists yet, so the HUD stays empty for them until the WoWSims import lands.
  • Interrupts and purges updated per client: Wind Shear, Mind Freeze, Rebuke, Skull Bash,
    Counter Shot, Spear Hand Strike, and MoP's Dispel Magic ID.
  • Energy-tick and swing-clip timing only runs on Era, TBC and Forever (later clients don't have them).
  • Rotation lists are still the Classic Era lists. Spells resolve by name, so they mostly work on TBC;
    on Wrath, Cata and MoP they're a placeholder until the WoWSims rotations are imported.

1.1.0

RC SpellFlash built in.

  • New default flash style ported from RC-SpellFlash 2.1.1: colored glow fill plus a pulsing outline,
    drawn above the button so hidden bar headers (RCDiabloUI) can't hide it.
  • Colors: next spell yellow, defense/long buffs cyan, interrupt orange, purge purple,
    heals and weapon imbues keep their own colors.
  • Switch styles in Options > General > Display ("RC SpellFlash style"), or with /rcr flash.
    Turning it off brings back the original skull.
  • More bars detected (from RC-SpellFlash): ElvUI stance bar, pet action bar, RCDiabloUI bars and stance bar.

1.0.0

First RCRotations release, forked from Forever Rotation 1.5.72 by Vohnka (MIT).

  • Renamed to RCRotations: folder, TOC files, title, author, category.
  • New slash commands: /rcr (also /rcrot and /rcrotations). Credit toggle: /rcrmsg on|off.
  • New SavedVariables names (RCRotationsDB, RCRotationsCharDB, RCRotationsCreditDB) and frame names,
    so RCRotations can be installed next to the original without conflicts.
  • Info panel and login line credit Vohnka; links point to the original project for reference.
  • Rotation logic, holds, profiles and HUD behaviour are unchanged from Forever Rotation 1.5.72.
  • Profile share strings keep the original format, so strings from Forever Rotation still import.