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v1.3.2 — SFX Infinite Loop bugfix
- Fix an issue where SFX in some levels would infinitely loop. Thank you, Aktimoose, for bringing this to my attention, and deepest apologies for rejecting your original claims. I hope this apology and this update is compensation enough for my harsh behavior at the time.
- Bring back the rare edge case where
reward01.oggwould play in the basement. RobTop's infinite wisdom overflowed into the negatives when writing 2.2, allowing him to call the most dangerous FMODAudioEngine function when playing that SFX. Hooking that particular FMODAudioEngine function ends up causing some SFX to loop forever in levels. At this point, I'd suggest grabbing a texture pack to mute that sound effect. - Increase minimum Geode requirement to
beta 25.
Supports Windows and Android.