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Releases: ReDoIngMods/DebugDraw

Fixed /debugDraw not setting sm.debugDraw.enabled

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@crackx02 crackx02 released this 22 Jul 02:16
5e93df8
Merge pull request #1 from FurrySabrina/main

Fixed /debugDraw not changing enabled.

Added override API and chat command

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@crackx02 crackx02 released this 07 Jul 12:11
ffb55f0

This update implements a Lua API to temporarily force-enable DebugDraw if it is disabled, and an in-game chat command to enable/disable the library at runtime, for cases where custom launch options are not available (e.g. the mod tool's "test" feature).

Update for SM 0.7.4

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@crackx02 crackx02 released this 02 Mar 23:03
v1.0.2

Update for 0.7.4

Terrain Env nil fix

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@crackx02 crackx02 released this 09 Aug 17:43

Fixes sm.debugDraw in the render terrain environment becoming nil after a world reload.

First Release

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@crackx02 crackx02 released this 08 Aug 23:56
31dda65
v1.0.0

Create README.md