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Vesta 1.2.0
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Vesta 1.2.0
Changes
- New overlay: runs without administrator rights, UAC or UIAccess and stays above CS2 in Fullscreen.
- Fixed the overlay frame rate dropping in the lobby when CS2 runs in windowed mode.
- Reworked Auto Stop: moved into the trigger card, brakes to a full stop and never holds you on a shot that cannot fire.
- Fixed movement keys being released or pressed again by the wrong feature.
- The trigger refreshes its target while waiting for the hit chance.
- Auto Accept works again.
- Visibility geometry works on Workshop maps; fixed map names and missing players on community servers.
- Fixed the ESP weapon ammo icon always being red.
- First-run guide: language, menu and exit keys.
- Notices for map geometry, overlay mode, Lua, the keyboard hook and a previous crash.
- Configs are a list in a folder you choose, with strict file checks.
- The Lua API is always on and every script runs in a sandbox; only the verified Vesta Web Radar runs outside it.
- Fixed Vesta Web Radar staying on "Starting...".
- Diagnostics in Misc → General → Engine: local anonymous journal, crash record and a report saved on request.
- Data in
%TEMP%\vestais split intoconfigs,cache,logsandlua; old files are copied over. - The whole code base was refactored; third-party libraries are downloaded unmodified at build time.
- The release contains only
vesta.exe.
Verified GitHub Actions build
The attached vesta.exe was compiled from this tag by GitHub Actions. Its signed build provenance links the binary to this repository, workflow run, commit, and tag.
Build: 093efd3 · GitHub Actions run
SHA-256: 292a78c70a2d1afaeb3c9147e318ba1403949eb723fb12c70bec4780a1ad19db
Verify the downloaded binary with GitHub CLI:
gh attestation verify .\\vesta.exe --repo Read1dno/vestaLicense and third-party notices: LICENSE · THIRD_PARTY_NOTICES.md