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Vesta 1.2.1
Changes
- Lua scripts can press only game keys and only while CS2 is in focus: Windows, Alt, Escape, Enter, console, application and browser keys are refused, so a script can no longer type into other programs.
vesta.input.is_downno longer reports keys pressed in other programs.- Fixed a Lua script being able to freeze the menu or grow Vesta's memory through errors in API calls.
- Finalizers (
__gc) are not available to sandboxed scripts. - Limits on script storage, event handlers, config changes, texts and UI controls.
- A script package's entry file must stay inside its package folder.
- Vesta loads system libraries only from System32, never from the folder it was started from.
Verified GitHub Actions build
The attached vesta.exe was compiled from this tag by GitHub Actions. Its signed build provenance links the binary to this repository, workflow run, commit, and tag.
Build: 467c33b · GitHub Actions run
SHA-256: ca06b2b18b51e75877a176a829da4229de6752946768aba5772b804e504caeaf
Verify the downloaded binary with GitHub CLI:
gh attestation verify .\\vesta.exe --repo Read1dno/vestaLicense and third-party notices: LICENSE · THIRD_PARTY_NOTICES.md