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Vesta v1.1.3
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16 commits
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since this release
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release. Only release title and notes can be modified.
What's changed
- Improved grenade prediction with full grenade-volume collision, multi-contact handling and smoother trajectory updates.
- Smoothed Nade Helper aiming and made lineup trajectory checks match the in-game grenade hull more closely.
- Expanded the active bind list, including damage overrides, and added separate filters for Always, Hold and Toggle binds.
- Reworked Event Log so trigger shots, hits, kills and misses are correlated into useful single events with category filters.
- Moved No Flash world rendering to a depth-aware GPU pass for better coverage and performance.
- Added GPU No Smoke wireframe rendering for the visible geometry inside active smoke volumes.
Verified GitHub Actions build
The attached vesta.exe was compiled from this tag by GitHub Actions. Its signed build provenance links the binary to this repository, workflow run, commit, and tag.
Build: db039ce · GitHub Actions run
Verify the downloaded binary with GitHub CLI:
gh attestation verify .\\vesta.exe --repo Read1dno/vesta