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v1.1.2.0 — HUD Persistence Fix

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@TheCodingDad-TisonK TheCodingDad-TisonK released this 14 Mar 20:14
· 67 commits to main since this release
8e7cec1

v1.1.2.0 — HUD Persistence Fix

The Tax HUD position, scale, and visibility were not being saved when you saved your game — only when you manually exited edit mode (right-click). This meant the HUD would reset to its default position and become visible again on every reload.

What's Fixed

  • HUD position and scale now save on every game save and on mod unload
  • HUD visibility (T-key toggle) now persists across reloads

No save migration needed — existing saves work as-is.