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Unit Reference TriggerReturnEvent
S2NX7 edited this page Sep 30, 2025
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The unit for triggering a Return Event, allowing logic to send data and optionally receive a return value.
Input Ports
- enter : The Control Input to execute when triggering the event.
- target : The GameObject that contains the Return Event unit.
- name : The name of the Return Event.
-
arguments : Optional Value Inputs for each argument to pass to the Return Event (dynamically created based on the
count
property).
Output Ports
- exit : The Control Output executed immediately after triggering the event.
- value : Outputs the value returned by the triggered Return Event.