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Unit Reference DefinedEvents

S2NX7 edited this page Oct 15, 2025 · 2 revisions

To properly use defined events, you’ll need a compiled event type (especially when working with restricted delegate types).
This can be done through a Class Asset.

  1. Open your Class Asset and enable “Flag for Defined Event Filtering” in the asset options.
  2. Add any fields you want to act as event arguments.
  3. Once configured, generate the corresponding C# code using the compiler button in the UVS Utilities window or by navigating to Addons ▸ Compile Selected.

From there, your defined event will be ready for use in with the Defined Event units.

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