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@Solganis Solganis released this 24 Oct 05:11

Disruptor Recompiled and its launcher

Download

System File
Windows 10 or 11 x64 DisruptorRecomp-win-Setup.exe installs the launcher that updates itself
Windows, without installing DisruptorRecomp-win-Portable.zip the launcher that updates itself, no install
Linux x64, glibc 2.35 or newer DisruptorRecomp.AppImage the launcher that updates itself

In this release

Change
RetroAchievements The game counts Disruptor's 52 achievements
Launcher Works from the keyboard and a gamepad
Text on a small HUD A shrunk HUD keeps its text readable
Mission 9 The reactor at 60 FPS: teleport, timer, voice
Fixes Abort mission, the menu's demo, quicker psionic keys
Changes No Cheats tab, Experimental later, occlusion without experimental values, quicker psionic keys
Save states States from 0.7.0 load as they are

RetroAchievements

  • The game counts Disruptor's RetroAchievements set: 52 achievements
  • They are for finishing levels, finding hidden areas and clearing a whole map

Sign in

  1. Make an account on retroachievements.org if you have none
  2. Open the launcher's Achievements page
  3. Enter the account's name and password and press Sign in
  4. Start the game: it signs in and shows how many achievements you have

Signing in on the launcher:

Signing in on the launcher

  • The password is sent to retroachievements.org once and is not stored
  • The launcher keeps the token the site returns
  • On Windows the token is sealed for your Windows account
  • A problem report never includes it
  • Sign out, on the same page or in the game's menu, removes it

In the game

  • An unlock shows a card in a corner of the screen and plays a chime
  • The card has the achievement's picture, name, points and description

Finishing the Reactor:

Finishing the Reactor

  • The game's menu, opened with Backquote (`), has an Achievements tab
  • It lists every achievement with its picture, points and description
  • A counting one shows how far it has come, such as the kills and pickups of a level's 100%
  • All, Locked and Unlocked filter the list
  • The tab shows your count of achievements and points
  • It links to your profile and to Disruptor's page on the site

The Achievements tab of the game's menu:

The Achievements tab of the game's menu

Settings

  • They are on the launcher's Achievements page and in the game's tab

Signed in, with the settings below:

Signed in, with the settings below

Setting Default What it changes
Count achievements On Off plays without them, the account stays signed in
Show notifications On The card of each unlock
Notification time 12 seconds 3, 5, 8, 12, 15 or 30 seconds
Notification corner Top right Any corner of the screen
Progress indicator Off A short note when a count moves
Unlock sound On The chime, at the game's volume
Sound file The chime A WAV of your own in place of the chime
Encore Off Achievements you have can trigger again, with their card
Unofficial achievements On Also the set's three unofficial ones, which the site does not record
  • Achievement pictures are downloaded once and kept with your files, the grey ones of locked achievements too

Save states

  • A save state keeps how far each achievement has counted, in a file beside it
  • After a load, a 100% achievement still counts the kills made before the save
  • Loading a state does not stop an unlock

Casual only

  • Unlocks count as casual on your profile
  • Hardcore stays off until RetroAchievements approves our client
  • Any copy of the disc counts as the USA one, a language disc too

Details: RetroAchievements in the player's guide

Launcher

  • The whole launcher works from the keyboard
  • Tab and the arrows move through a page, Space or Enter presses, Escape goes back to the side bar
  • On the side bar, Right or Space opens a page
  • Ctrl+Tab steps through the pages
  • A gamepad moves through it too: the D-pad, A to press, B to go back, LB and RB for the pages
  • The cursor shows as a light frame
  • Enter starts the game only on the home page, while no control has the cursor
  • Default keys, Default weapon and psionic keys and Default buttons ask first
  • They are grey while nothing would change
  • Save to 1 or 2 asks before it replaces a key profile saved earlier
  • A settings.toml that cannot be read no longer leaves the pages grey
  • The page says why and offers Start over with defaults, keeping the file as settings.unreadable.toml
  • A change that cannot be written is named on the page it was made on
  • On a wide window the settings stand in a column in the middle of the page
  • Every page keeps its own scroll
  • Group headings such as Picture and Notifications are larger and red
  • On the Controls page the names in a hint stand in a column of their own, with one fact a line beside them
  • Anti-aliasing moved from Experimental to Enhancements, in the launcher and in the game's menu
  • The side bar fits short windows, 125% on a 1366 by 768 screen included
  • Troubleshooting lists the steps of a bug report
  • Report a problem moved there from the side bar, beside Detailed logging

The keyboard cursor on a switch:

The keyboard cursor on a switch

Troubleshooting:

Troubleshooting

Text on a small HUD

  • Below HUD size 100 the game's text shrank with the HUD and its one-pixel strokes got thin
  • Now it is drawn bolder and with a dark edge, so a small line stays readable
  • Dark text, such as the weapon and psionic names, gets no edge
  • At 100% and in 4:3 the text is as before

HUD 50, before and after:

HUD 50, before and after

Mission 9

The reactor under 60 FPS gameplay (#51):

  • After the lever the teleport comes before the explosion again, as at 30 FPS
  • Before, the explosion came first and killed you

60 FPS, before and after:

issue51-teleport.mp4
  • The countdown line no longer flickers with a pickup's message
  • A message stays as long as at 30 FPS, before it stayed half as long

60 FPS, before and after:

issue51-message.mp4
  • The reactor's voice says its whole line again, before it stopped at "sec"
  • The countdown stays on screen while the weapon or psionics list is open
  • The list shows the chosen item's name beside it
  • The same holds when a weapon or psionic key opens the list
  • The original game hid the countdown and showed only the name

The original game, the name without the countdown:

The original game, the name without the countdown

Now, the countdown and the name:

Now, the countdown and the name

Fixes

  • Abort mission no longer flashes the world behind the darkening pause screen
  • In widescreen that world was half-drawn, with see-through floors
  • The reactor mission's end: the "0 SECONDS" line no longer blinks while the screen fades
  • A list's name no longer shows alone for a frame before its box, as the original game drew it
  • The menu's demo: the mouse no longer turns its camera and number keys no longer change its weapon
  • A click still ends the demo
  • With Psionic keys use the power a power's key uses it 9 to 13 frames after the press, it was 21 to 23
  • For that the game reads the power's pictures from the disc at 4x
  • Under 60 FPS gameplay a sound that does not loop plays its full 8 seconds again, it was cut after 4

Changes

  • The Cheats tab of the game's menu is gone from this release
  • God Mode and all weapons and psionics are no longer offered
  • The Debug tab keeps Detailed logging and the capsules
  • Record the screen and the diagnostic views are left out
  • The Experimental page holds a note: what is tried there comes in a later version
  • Anti-aliasing, its one setting in 0.7.0, is on Enhancements
  • Occlusion strength is 100% at first, it was 80%, and goes up to 100%
  • Occlusion reach goes up to 160
  • A saved occlusion value past the new end is taken as the default
  • Psionic keys use the power is off at first, it was on in 0.7.0
  • A choice you made stays
  • A RetroAchievements notification stays 12 seconds at first

Save states

  • Save states from 0.7.0 load as they are
  • Capsules from 0.7.0 load, but the game leaves their recording at once
  • Memory card saves are not affected

Install

Your own Disruptor (USA, SLUS-00224) disc image is needed

Windows 10 or 11 x64

  • Download DisruptorRecomp-win-Setup.exe and run it
  • It installs the game into %LocalAppData%\DisruptorRecomp, with shortcuts on the desktop and in the Start menu
  • Your files are kept in %LocalAppData%\DisruptorRecompData
  • Or, without installing, unpack DisruptorRecomp-win-Portable.zip into a folder of its own and run Disruptor Recompiled.exe
  • The portable copy needs the Microsoft Visual C++ x64 Redistributable
  • The portable copy keeps your files in its data folder

Linux x64, glibc 2.35 or newer

  • Download DisruptorRecomp.AppImage
  • Make it executable: chmod +x DisruptorRecomp.AppImage
  • Run it
  • Your files are kept in ~/.local/share/DisruptorRecompData