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RetreatUI v1.1.7-beta.7

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@github-actions github-actions released this 10 Aug 20:24
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RetreatUI v1.1.7-beta.7

This prerelease restructures the CoA WeakAuras HUD to match the proven RetreatUI TBC model and restores the exact class curation used by the previous native HUD.

TBC-style WeakAura profiles

  • The shared RetreatUI - General package remains responsible for Trinkets and Buffs & Procs.
  • The active CoA class now exposes separate top-level Resource, Main, Utility, State and Target WeakAura groups instead of one large outer class wrapper.
  • Main and Utility now contain one WeakAura per ability, matching the TBC profile structure. The previous cloned — Abilities catch-all displays are removed during upgrade.
  • Old RetreatUI class WeakAura packages for other CoA classes are removed when the current class package is installed, so Bloodmage/Guardian/other stale class roots no longer remain loaded on every class.

Exact native-HUD curation

  • AdvancedHUD's existing per-class coreOrder, utilityOrder, strict-order flags and row limits are captured and reused by WeakAuras. This keeps the same spells, order and limits that were already curated before the renderer migration.
  • Runtime form/combat/custom visibility gates are preserved, including Bloodmage form-specific abilities.
  • CoA Buffs & Procs returns to the native HUD rule: only explicit auraTracker=true class records are shown. The broad temporary-buff fallback introduced during the first WA migration is removed.

Class state cleanup

  • State WeakAuras now reuse the existing grouped StateTracker collector: one active state per class-state group, with active shapeshift state taking priority over the matching aura.
  • This removes duplicate stance/form displays caused by independently adding both an aura state and a shapeshift state.
  • Bloodmage keeps the intended Mortal/Cursed fallback behavior.

Existing HUD geometry is unchanged

  • Buffs & Procs: X 0 / Y -83.
  • Secondary/custom resources: X 0 / Y -118.
  • Primary resource: X 0 / Y -152, 360x16.
  • Main: X 0 / Y -183, 38px icons, 1px spacing.
  • Utility: X 0 / Y -224, 32px icons, 1px spacing.
  • Trinkets: ElvUF_Player, BOTTOMRIGHT to TOPRIGHT, X -17 / Y +1.
  • Target debuffs and class states remain in their established RetreatUI locations.

The WeakAuras 5.21.2 compatibility fixes from beta.5 and beta.6 remain active.

This is a Beta / prerelease build for live verification before promotion to Stable.

Author: Retreat