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MechCommander Redux v0.2.1.14
What's Changed
- Bugfix: Arms would render on the wrong side of the mech when a slot was destroyed. Visible when walking north or south. (#32)
- Bugfix: ABL Scripting Memory Copy issue from original fixed when assigning a string to a variable with a larger store capacity. Memory would be copied past the end of the smaller string (#33).
- This didn't cause a crash in the original because of block memory buffers, but was always a bug.
- Bugfix: Sound was inconsistent on sound effects. The game has sound bites that also contain tweaks developers made to try and normalize sound volume. After the sound curve, these values were off by a bit. They should be more correct now. (#34)
Full Changelog: v0.2.1.8...v0.2.1.14