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es_es Session State Persistence

Rifa edited this page Aug 25, 2026 · 1 revision

🧠 Persistencia de Estado de Sesión

Parameter Technical Details
Storage Mechanism Static In-Memory Field (BedChatHiderClient.hideChat)
Data Type boolean (Default: false)
Disk Footprint $0\text{ bytes}$ (No JSON / NBT files generated)
Session Lifetime Persists across all bed entries during current game launch
Reset Trigger Full game client restart

🔄 Night-to-Night In-Memory Lifecycle

[ Game Launch ] ──> BedChatHiderClient.hideChat = false
                          │
                          ▼
[ Night 1: Enter Bed ] ──> User clicks 'Hide Chat' (State -> true)
                          │
                          ▼
[ Wake Up / Day 1 ] ─────> (State preserved in memory: true)
                          │
                          ▼
[ Night 2: Enter Bed ] ──> UI automatically initializes with Chat Hidden!

💡 Why Zero-Disk Persistence?

  1. Zero Disk I/O Overhead: Eliminates unnecessary file reads/writes on every sleep cycle.
  2. Zero Corruption Risk: No config file to become corrupted, desynchronized, or locked by filesystem errors.
  3. Session Agility: Players can adjust their preference dynamically per gaming session without hunting through config folders.

Related Pages: Inicio | Configuración y Opciones | Diseño Sin Dependencias

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