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26.1.2 GUI Configuration
Dasik edited this page Aug 20, 2026
·
1 revision
Camera Culling provides optional, modern graphical configuration screen support powered by YetAnotherConfigLib (YACL v3) and ModMenu.
| Property | Value |
|---|---|
| Supported GUI Engines | YetAnotherConfigLib v3 (YACL) + ModMenu |
| Integration Pattern | Deferred classloading (ConfigScreenFactory) |
| Server-Crash Safety | 100% Safe — zero client GUI class references in server entrypoints |
| Menu Categories | 3 Dedicated Tabbed Categories |
Camera Culling Settings Screen
├── 1. Engine & Diagnostics
│ ├── Master Enable (TickBox)
│ ├── Culling Level (Dropdown: LOW, MEDIUM, HIGH, SUPER)
│ └── Real-Time Debug Logging (TickBox)
│
├── 2. Entity & Crowd Occlusion
│ ├── Crowd Overdraw Culling (TickBox)
│ ├── Max Cluster Entities Cap (Slider: 1 to 32)
│ ├── Boss & Mini-Boss Immunity (TickBox)
│ ├── Major Boss Health Threshold (Numeric Field, default: 150.0 HP)
│ └── Mini-Boss Health Threshold (Numeric Field, default: 50.0 HP)
│
└── 3. Blocks, Particles & Animations
├── Particle Culling (TickBox)
├── Block & Texture Animation Culling (TickBox)
├── 2-Sided Sign Text Culling (TickBox)
├── Distance Texture LOD (TickBox)
├── Distance Texture LOD Start Distance (Slider: 8m to 64m)
└── Distance Texture LOD Far Distance (Slider: 16m to 128m)
public class ModMenuIntegration implements ModMenuApi {
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
if (FabricLoader.getInstance().isModLoaded("yet_another_config_lib_v3")) {
return YaclScreenHelper.createFactory();
}
return parent -> null;
}
}If YACL is not installed, all settings can be adjusted via Commands & Configuration or by editing config/camera-culling.json.
Camera Culling Documentation • Part of the Vanilla Outsider Collection
Author: Dasik (Rifaditya) • Licensed under GNU General Public License v3.0 (GPLv3)
📌 Repository Source Disclaimer: The documentation in this Wiki reflects the current source code state in the repository, which may include recent unreleased commits ahead of public release builds on CurseForge/Modrinth.
- MC 26.3 Overview
- Entity Occlusion Culling
- Block Entity Culling
- Sign & Hanging Sign Culling
- Particle & Animation Culling
- Mob Crowd Overdraw Defense
- Distance Texture LOD
- Boss & Blacklist Immunity
- Temporal Hysteresis & Math
- Commands & Configuration
- GUI Configuration (YACL)
- Debug Tracing & Diagnostics
- Architecture & Mixins
- Developer Setup & Building
- API & Mod Integration
- MC 26.2 Overview
- Entity Occlusion Culling
- Block Entity Culling
- Sign & Hanging Sign Culling
- Particle & Animation Culling
- Mob Crowd Overdraw Defense
- Distance Texture LOD
- Boss & Blacklist Immunity
- Temporal Hysteresis & Math
- Commands & Configuration
- GUI Configuration (YACL)
- Debug Tracing & Diagnostics
- Architecture & Mixins
- Developer Setup & Building
- API & Mod Integration
- MC 26.1.2 Overview
- Entity Occlusion Culling
- Block Entity Culling
- Sign & Hanging Sign Culling
- Particle & Animation Culling
- Mob Crowd Overdraw Defense
- Distance Texture LOD
- Boss & Blacklist Immunity
- Temporal Hysteresis & Math
- Commands & Configuration
- GUI Configuration (YACL)
- Debug Tracing & Diagnostics
- Architecture & Mixins
- Developer Setup & Building
- API & Mod Integration