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Config Guide
Riqqqque edited this page May 30, 2026
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8 revisions
The generated config is zombieapocalypseaddon-common.toml.
The config includes comments, safe ranges, and plain descriptions for each setting. Most gameplay settings can also be changed live with commands.
For a lighter survival world:
- Lower
daySpawnChance. - Increase
daySpawnInterval. - Set
daylightSpawnStartDayto10or15. - Keep
babyZombieChancelow or set it to0.0. - Keep horde and blood moon chances low.
For a harder apocalypse server:
- Keep day and night custom spawning enabled.
- Enable hordes and blood moons.
- Enable difficulty scaling and advanced attributes.
- Raise event wave sizes slowly.
- Test with multiple players before raising caps too high.
maxBlockLightForSpawning controls whether torches, lanterns, glowstone, and similar block light can protect areas from custom waves.
-
-1ignores block light. -
0only allows custom spawns in complete block darkness. -
7is similar to classic hostile mob light behavior. - Sunlight is ignored on purpose so daytime apocalypse spawning can still work.
babyZombieChance controls new baby zombie-class spawns.
-
0.0disables new baby zombie-class spawns. - Higher values allow more baby zombies.
The most expensive spawn settings are low intervals, high wave size, high caps, and high spawn attempts.
If a server lags:
- Increase
daySpawnInterval. - Lower
zombiesPerSpawn. - Lower
maxDayZombiesPerPlayer. - Lower
spawnAttemptsPerZombie. - Keep debug logging off unless troubleshooting.
Zombie Apocalypse Addon by Rique | Repository | Issues
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