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Config Guide
The config file is:
config/zombieapocalypseaddon-common.toml
Start the server once to generate the file. Stop the server before editing it.
These are not separate files. They are suggested values to copy into the config or apply with commands.
Good for casual servers.
daySpawnInterval = 180
daySpawnChance = 0.25
zombiesPerSpawn = 1
maxDayZombiesPerPlayer = 30
daylightSpawnStartDay = 10
babyZombieChance = 0.0
maxBlockLightForSpawning = 7Good first default for most survival servers.
daySpawnInterval = 120
daySpawnChance = 0.5
zombiesPerSpawn = 2
maxDayZombiesPerPlayer = 50
daylightSpawnStartDay = 0
babyZombieChance = 0.05
maxBlockLightForSpawning = -1Use only after testing.
daySpawnInterval = 80
daySpawnChance = 0.75
zombiesPerSpawn = 3
maxDayZombiesPerPlayer = 80
daylightSpawnStartDay = 0
babyZombieChance = 0.08
maxBlockLightForSpawning = -1Use:
daylightSpawnStartDay = 10This means custom daytime spawning starts on day 10. Night spawning can still happen before then.
Use:
maxBlockLightForSpawning = 7This makes custom spawns respect block light from torches, lanterns, glowstone, campfires, and similar blocks.
Important: sunlight is ignored on purpose. Daytime apocalypse spawning still works.
Use:
babyZombieChance = 0.0This disables new baby zombie-class spawns from this mod.
Change these first:
daySpawnInterval = 180
zombiesPerSpawn = 1
maxDayZombiesPerPlayer = 30
spawnAttemptsPerZombie = 5
enableDebugLogging = falseThe mod checks nearby survival players every interval. If the chance roll passes, it tries to place zombie-class mobs nearby.
Hordes are timed events with stronger spawn pressure and bigger waves.
Blood moons happen at night and raise spawn pressure heavily.
Scaling makes zombies stronger as the world day increases.
The attribute system lets you tune health, attack, speed, armor, follow range, and knockback resistance. New users should leave this alone until the basic spawn settings feel good.
preventSunBurn controls whether zombie-class mobs are protected from burning in daylight.
-
truemeans zombies do not burn in sunlight. -
falsemeans zombies burn like vanilla.
enableExtraDrops turns bonus zombie drops on or off.
Useful drop chances include:
boneChancestringChancegunpowderChanceenderPearlChancephantomMembraneChance
Set a chance to 0.0 to disable that drop.
enableEventNotifications controls horde and blood moon screen alerts.
enableDayCounterAnnouncements controls the morning day counter title.
enableStatistics controls zombie kill tracking and milestone progress.
Milestone advancements are awarded at:
- 250 zombie kills
- 1000 zombie kills
- 3000 zombie kills
The most expensive settings are:
- low
daySpawnInterval - high
zombiesPerSpawn - high
maxDayZombiesPerPlayer - high
spawnAttemptsPerZombie - debug logging left on
For weak servers, keep spawn checks slower and caps lower.
Zombie Apocalypse Addon by Rique | Repository | Issues
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