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Palette Editor
Rodimus Prime edited this page Nov 22, 2025
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2 revisions
Edit the 7 color palettes used throughout the game.
From the main window, select Editors → Palette
- 7 Palette Rows - One for each palette
- 15 Color Swatches - Colors 0-14 per palette
- Reset Button - Restore factory defaults
- Map 1 - First level colors
- Map 2 - Second level colors
- Map 3 - Third level colors
- Map 4 - Fourth level colors
- High Score - High score screen
- Title Screen - Title/attract mode
- Player Start - Start screen
Click any color swatch to edit it.
Adjust three sliders:
- Red - 0 to 7 (3-bit)
- Green - 0 to 7 (3-bit)
- Blue - 0 to 3 (2-bit)
Note: Limited color depth due to hardware constraints.
The preview box shows your color in real-time as you adjust sliders.
Click Apply to save the color.
Color 15 is always black and stored as 0x00. The hardware ignores its palette value.
Click Reset to Defaults to restore original Konami colors.
- Test everywhere - Colors affect multiple game elements
- Contrast matters - Ensure text is readable
- Theme consistency - Related palettes should feel cohesive
- Color 0 is background - Usually black or dark
- Map Editor - See palette changes in maps
- Tile Editor - Preview tiles with new colors