Release 0.12.0
Hi! Here’s a list of the changes we made for our latest release:
New:
- Okami Variant: A new variant of the Okami enemy has been introduced, which circles around you before attacking.
- Okami Charge: The Okami enemy now features a charging attack for added challenge.
- Shielded Yukinko: The Yukinko enemy now features a protective shield.
- Tutorial: Added a tutorial to help players get started with the game mechanics.
- Main Menu: A brand-new main menu has been added to enhance the player's first experience.
- Pause Menu: Implemented a pause menu for added convenience during gameplay.
- In-Game Comic: Integrated an in-game comic to deepen the storytelling and world-building.
- New Chambers: Additional chambers have been added for players to explore and discover secrets.
- UI Effects on Chamber Completion: Added visual effects to signify the completion of a chamber.
Changes:
- UI Overhaul: Significant improvements to the UI for better usability and aesthetics.
- Added card display frames for improved visuals in the card menu.
- Added particle art for the UI and new visual updates for Okami's eyes.
- MiniMap Fix: Resolved issues with the minimap for better tracking of explored rooms.
- Health Bar Removal on Death: Health bars now disappear when enemies are defeated for better clarity.
Fixes:
- Bug Fixes: Resolved numerous bugs to improve stability and performance.
- Fixed Yukinko-related problems.
- Addressed and fixed minimap issues.
PR
- Add Card Display Frames by @Rojoin in #16
- Add UI particle art and new Okami eyes by @zoeluci in #17
- Add Okami Charge+Fix Yukinko Problems+Fix MiniMap by @BiscupidTea in #18
- Add-UIEffect-On-End-Chamber by @Rojoin in #19
- Add-Shield-Yukinko by @Rojoin in #20
- Delete-HealthBar-On-Death by @Rojoin in #21
- Main menu and pause implementation by @fekox in #22
- Fix mini map by @BiscupidTea in #23
- Add-Tutorial by @Rojoin in #24
- Comic implementation by @fekox in #25
New Contributors
Full Changelog: 0.11.0...0.12.0