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Release v0.9.0

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@RussDev7 RussDev7 released this 17 Jan 00:07
bd81668
  • Added a setting to choose new presets for the entities the beacons will buff, instead of being limited to peaceful mobs unless you modify the datapack. (normal/peaceful, breedable, tamable, peaceful + player, player, hostiles, and blank custom).

  • Compatibility with 23w31a+ incase anyone wants to use it on those two snapshots without it complaining
    Slightly optimized general detections by caching levels much less frequently, instead of checking it every tick, also with a micro optimization to the settings check(s).

  • General improvements to "Quick-Find":

    • Fixed it not stopping, added a more visible particle at the end so the maximum range is more visible, reduced the overall duration, and - made the particles only visible to the player its casting from.
  • Renamed the "particles" setting to actually match the true/false values, it will automatically convert.

  • Added /function blue_b:check_settings - Will simply tell you which settings have a improper value, which can be the cause of the entire beacon not working.

  • Added /function blue_b:beacons_help - Made to be a much easier to access and use help method, and replaces the text in blue_b:firstload

    • Added /function blue_b:default_values Display what values would be default in vanilla, excluding the particles.
    • Added /function blue_b:set_default - Set all values to their defaults.
  • Added a new function /function blue_b:remove_peaceful_beacons; I don't see how anyone would need to remove it since disabling the repeating function disables 90-99.9% of the average lag but there you go.