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World War VR v0.4.0 Alpha 3

Pre-release
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@RyanCraighead RyanCraighead released this 18 Aug 02:50
· 6 commits to main since this release

Changes in this prerelease:

  • Added an optional SteamVR OpenXR compatibility mode for Quest streaming setups. It uses the registered 32-bit SteamVR OpenXR runtime only for the launched game and leaves the normal system runtime unchanged when disabled.
  • Added verified in-launcher update notifications, release-note display, a 30-day reminder snooze, and explicit installer download verification.
  • Improved OpenXR frame-pacing behavior and diagnostics, including correct handling when the runtime says a frame should not be rendered.
  • Reduced distant-model popping by applying a stereo-safe LOD culling clamp without changing the actual eye projection.
  • Improved campaign support controls for the Little Resistance rocket-strike designator and added controller-aim diagnostics.
  • Raised the conservative dynamic-light limit for effects while keeping unsafe stereo shadow paths disabled.

Mode status:

  • Zombies: primary supported mode.
  • Multiplayer and Campaign: experimental.
  • Online multiplayer: not supported or tested.

This is an unsigned prerelease build.

Installer SHA-256: 3B8E8169E247DD50141C4652E9637ADAC9818D0CC9A579340C00AF7788733117