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Scotch v1.1.0

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@S3bRR S3bRR released this 07 Sep 21:45
· 15 commits to main since this release

Scotch 1.1.0

A maintenance release after five months away. This version consolidates every file Scotch writes, actually passes bottle environment into Wine, and adds a one-click uninstall.

Install

Download Scotch.dmg, open it, and drag Scotch into Applications. First launch: right-click → Open → confirm. Scotch still downloads Wine, DXVK, DXMT, and the Zink / D3DMetal / winemac overlays on first run (~500 MB).

Requirements

  • macOS 26 Tahoe
  • Apple Silicon
  • Rosetta 2 (Scotch prompts during setup if missing)

What changed

  • All data now lives in one place: ~/Library/Application Support/com.s3brr.Scotch/ (runtime, default bottles, settings, logs, winetricks cache). Older ~/Library/Containers/com.s3brr.Scotch and ~/Library/Logs/com.s3brr.Scotch installs are migrated automatically.
  • Uninstall Scotch in Settings (or scotch uninstall --all) kills Wine and removes the runtime, leftover folders, caches, CLI symlink, and optionally bottles plus the app itself.
  • Launches actually use the bottle. Wine.app is started with open --env plus a launch-env file so WINEPREFIX, DLL overrides, and GPU spoofing reach the Wine process. Host PATH/HOME/TMPDIR are no longer stripped.
  • Runtime reinstall now replaces only Libraries/, so bottles and settings survive a Wine/backend update.
  • DXMT updated to 0.80. Wine stays on Staging 11.6 because the OpenGL winemac.so overlay is a byte patch for that build.
  • New bottles run wineboot --init before winecfg. Start-menu discovery scans every Wine user, not just crossover.
  • Shader cache clear also removes the DXMT cache. Winetricks cache is stored inside the Scotch support folder so uninstall can delete it.
  • CLI: scotch uninstall --all / scotch purge, with --keep-bottles and --keep-app.

SHA256

4abda1fa90bab8e93c5297ac094b523d086ec4d2a7d82d703d15beb85eba2214