Releases: SST-Systems/Interaction-Objects
Release list
1.0.2
1.0.1
Demo PlayerInteractionInput now supports both input backends via ENABLE_INPUT_SYSTEM conditional compilation. The sample runs under any Active Input Handling setting (Old, New or Both) with no added package dependency, fixing the "nothing works" case on projects that use the new Input System exclusively.
Full Changelog: 1.0.0...1.0.1
1.0.0
First public release under SST Systems.
A drop-in first-person interaction system for Unity: look at a physics object to highlight it, then pick it up, carry it on a mass-aware hand joint, drop it or throw it. A held object is released automatically if it slips behind a wall. Ships with an original inverted-hull outline effect (Built-in RP and URP) and a demo scene.
Full Changelog: https://github.com/SST-Systems/Interaction-Objects/commits/1.0.0