1.0.0
First public release under SST Systems.
A drop-in first-person interaction system for Unity: look at a physics object to highlight it, then pick it up, carry it on a mass-aware hand joint, drop it or throw it. A held object is released automatically if it slips behind a wall. Ships with an original inverted-hull outline effect (Built-in RP and URP) and a demo scene.
Full Changelog: https://github.com/SST-Systems/Interaction-Objects/commits/1.0.0