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GNM Studio v1.1.1

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@Saganaki22 Saganaki22 released this 17 Jul 14:42
· 25 commits to main since this release

GNM Studio v1.1.1 is a focused stability and usability release for the new FaceCap and output-window workflow.

Fixed

  • Fixed the canvas-only popout repeatedly rebuilding its Three.js renderer, which caused the avatar to flash and stop responding to live tracking.
  • The popout now follows the selected Webcam, Avatar, Landmarks, mirror, background, material, opacity, wireframe, and lighting settings.
  • Fixed FaceCap 52 loading with embedded KTX2 textures by attaching an offline Basis Universal transcoder before GLB parsing.
  • Applied the same KTX2 support to animated FaceCap GLB export.

Improved

  • Replaced the basic avatar dropdown with a clear card-based GNM Head v3 / FaceCap 52 mocap-model picker.
  • Added a phone-responsive GitHub Pages layout with touch-sized controls while preserving the desktop/Tauri layout.
  • Added CI checks for FaceCap's required KHR_texture_basisu extension and bundled transcoder assets.

Downloads

  • Standard portable ZIP — recommended; best antivirus compatibility.
  • Portable UPX ZIP — smaller packed executable; some antivirus products are more suspicious of UPX-packed applications.

Extract one ZIP and run GNM-Studio-v1.1.1.exe. No installer, Python, CUDA, model download, or separate runtime setup is required. Windows WebView2 is normally already installed.