Repository navigation
Releases: Saggre/raymarch-engine
Releases · Saggre/raymarch-engine
Release list
v0.1.0
What's Changed
- refactor: Remove dead and commented out code by @Saggre in #17
- docs: Document public API and fix inaccurate summaries by @Saggre in #19
- feat: Add gradient sky, sun and a flat cloud layer by @Saggre in #21
- feat: Add a checkerboard floor material by @Saggre in #22
- fix: Use raw mouse input and read it before game logic by @Saggre in #23
- feat: Replace flying camera with a first person controller by @Saggre in #24
- feat: Show a loading screen while the shaders compile by @Saggre in #25
- perf: Cone epsilon and a material free distance path by @Saggre in #26
- refactor: Fix apartment state, pinning and name collisions by @Saggre in #27
- fix: Replace step count occlusion with sampled occlusion by @Saggre in #28
- feat: Add friction and air acceleration to the movement by @Saggre in #37
- perf: Give reflections their own budget and unroll occlusion by @Saggre in #30
- fix: Address review findings on the open stack by @Saggre in #31
- ui: Add an application icon by @Saggre in #44
- build: Target 0.1.0 for the next release by @Saggre in #46
Full Changelog: v0.0.2...v0.1.0
v0.0.2
What's Changed
- docs: Add AGENTS.md by @Saggre in #1
- build: Clean up build configuration by @Saggre in #2
- fix: Assign correct material and gate specular by @Saggre in #3
- fix: Correct raymarch shader math by @Saggre in #4
- fix: Correct GPU resource slots and disposal by @Saggre in #5
- perf: Drop unused render state by @Saggre in #6
- fix: Correct quaternion helpers by @Saggre in #7
- feat: Add showcase scene by @Saggre in #12
- chore: Integrate the fix series by @Saggre in #11
- docs: Update preview gif to the showcase scene by @Saggre in #15
- ci: Add build and release workflow with GitVersion by @Saggre in #16
Full Changelog: 0.0.1...v0.0.2
Rendering preview
Open RaymarchEngine.exe to run the rendering demo. You can use WASD to move around, Spacebar to go up, LCTRL to move down.
Press ESC or ALT+F4 to quit the program.